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FBPSkeletalRepContainer Struct ReferenceBlueprintType

USTRUCT(BlueprintType, Category = "VRExpansionFunctions|OpenXR|HandSkeleton") More...

#include <OpenXRHandPoseComponent.h>

Public Member Functions

 FBPSkeletalRepContainer ()
 
bool bHasValidData ()
 
void CopyForReplication (FBPOpenXRActionSkeletalData &Other)
 
 GENERATED_BODY ()
 
bool NetSerialize (FArchive &Ar, class UPackageMap *Map, bool &bOutSuccess)
 

Static Public Member Functions

static void CopyReplicatedTo (const FBPSkeletalRepContainer &Container, FBPOpenXRActionSkeletalData &Other)
 

Public Attributes

bool bAllowDeformingMesh
 UPROPERTY(Transient, NotReplicated)
 
bool bEnableUE4HandRepSavings
 UPROPERTY(Transient, NotReplicated)
 
uint8 BoneCount
 UPROPERTY(Transient, NotReplicated)
 
TArray< FTransform > SkeletalTransforms
 UPROPERTY(Transient, NotReplicated)
 
EVRSkeletalHandIndex TargetHand
 UPROPERTY(Transient, NotReplicated)
 

Detailed Description

USTRUCT(BlueprintType, Category = "VRExpansionFunctions|OpenXR|HandSkeleton")

Definition at line 21 of file OpenXRHandPoseComponent.h.

Constructor & Destructor Documentation

◆ FBPSkeletalRepContainer()

FBPSkeletalRepContainer::FBPSkeletalRepContainer ( )
inline

Definition at line 63 of file OpenXRHandPoseComponent.h.

Member Function Documentation

◆ bHasValidData()

bool FBPSkeletalRepContainer::bHasValidData ( )
inline

Definition at line 71 of file OpenXRHandPoseComponent.h.

◆ CopyForReplication()

void FBPSkeletalRepContainer::CopyForReplication ( FBPOpenXRActionSkeletalData & Other)

Definition at line 530 of file OpenXRHandPoseComponent.cpp.

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◆ CopyReplicatedTo()

void FBPSkeletalRepContainer::CopyReplicatedTo ( const FBPSkeletalRepContainer & Container,
FBPOpenXRActionSkeletalData & Other )
static

Definition at line 598 of file OpenXRHandPoseComponent.cpp.

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◆ GENERATED_BODY()

FBPSkeletalRepContainer::GENERATED_BODY ( )

◆ NetSerialize()

bool FBPSkeletalRepContainer::NetSerialize ( FArchive & Ar,
class UPackageMap * Map,
bool & bOutSuccess )

Definition at line 681 of file OpenXRHandPoseComponent.cpp.

Member Data Documentation

◆ bAllowDeformingMesh

bool FBPSkeletalRepContainer::bAllowDeformingMesh
NotReplicatedTransient

UPROPERTY(Transient, NotReplicated)

Definition at line 38 of file OpenXRHandPoseComponent.h.

◆ bEnableUE4HandRepSavings

bool FBPSkeletalRepContainer::bEnableUE4HandRepSavings
NotReplicatedTransient

UPROPERTY(Transient, NotReplicated)

Definition at line 46 of file OpenXRHandPoseComponent.h.

◆ BoneCount

uint8 FBPSkeletalRepContainer::BoneCount
NotReplicatedTransient

UPROPERTY(Transient, NotReplicated)

Definition at line 60 of file OpenXRHandPoseComponent.h.

◆ SkeletalTransforms

TArray<FTransform> FBPSkeletalRepContainer::SkeletalTransforms
NotReplicatedTransient

UPROPERTY(Transient, NotReplicated)

Definition at line 53 of file OpenXRHandPoseComponent.h.

◆ TargetHand

EVRSkeletalHandIndex FBPSkeletalRepContainer::TargetHand
NotReplicatedTransient

UPROPERTY(Transient, NotReplicated)

Definition at line 31 of file OpenXRHandPoseComponent.h.


The documentation for this struct was generated from the following files: