USTRUCT(BlueprintType, Category = "VRExpansionFunctions|SteamVR|HandSkeleton")
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#include <OpenXRExpansionTypes.h>
USTRUCT(BlueprintType, Category = "VRExpansionFunctions|SteamVR|HandSkeleton")
Definition at line 190 of file OpenXRExpansionTypes.h.
◆ FBPOpenXRSkeletalPair() [1/2]
FBPOpenXRSkeletalPair::FBPOpenXRSkeletalPair |
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inline |
◆ FBPOpenXRSkeletalPair() [2/2]
FBPOpenXRSkeletalPair::FBPOpenXRSkeletalPair |
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EXRHandJointType | Bone, |
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FString | TargetBone ) |
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inline |
◆ GENERATED_BODY()
FBPOpenXRSkeletalPair::GENERATED_BODY |
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◆ operator==()
FORCEINLINE bool FBPOpenXRSkeletalPair::operator== |
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const int32 & | Other | ) |
const |
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inline |
◆ BoneToTarget
FName FBPOpenXRSkeletalPair::BoneToTarget |
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BlueprintReadWriteEditAnywhere |
◆ OpenXRBone
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BlueprintReadWriteEditAnywhere |
◆ ParentReference
FCompactPoseBoneIndex FBPOpenXRSkeletalPair::ParentReference |
◆ ReferenceToConstruct
FBoneReference FBPOpenXRSkeletalPair::ReferenceToConstruct |
◆ RetargetRot
FQuat FBPOpenXRSkeletalPair::RetargetRot |
The documentation for this struct was generated from the following file:
- SDKDemo/Plugins/UnrealEngineSDK/VRExpansionPlugin/OpenXRExpansionPlugin/Source/OpenXRExpansionPlugin/Public/OpenXRExpansionTypes.h