A Demo Project for the UnrealEngineSDK
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FDlgObjectsArray Struct ReferenceBlueprintType

USTRUCT(BlueprintType) More...

#include <DlgManager.h>

Public Member Functions

 GENERATED_USTRUCT_BODY ()
 

Public Attributes

TArray< UObject * > Array
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Data")
 

Detailed Description

USTRUCT(BlueprintType)

Definition at line 20 of file DlgManager.h.

Member Function Documentation

◆ GENERATED_USTRUCT_BODY()

FDlgObjectsArray::GENERATED_USTRUCT_BODY ( )

Member Data Documentation

◆ Array

TArray<UObject*> FDlgObjectsArray::Array
BlueprintReadWriteEditAnywhere

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Data")

Definition at line 30 of file DlgManager.h.


The documentation for this struct was generated from the following file: