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    A Demo Project for the UnrealEngineSDK 
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A material with 1 graphs. More...
#include "/PixoCore/Materials/MI_PlayerHead"
Public Attributes | |
| float | ChannelMap | 
| float | ColorMap | 
| float | ColorOverlay | 
| float | EmissiveColor | 
| float | NormalMap | 
Private Member Functions | |
| void | MI_PlayerHead () | 
A material with 1 graphs.
 UDF Path:  /PixoCore /Materials /MI_PlayerHead 
Config: Config/DefaultEngine.ini 
Domain: Surface 
Definition at line 13 of file MI_PlayerHead.h.
      
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  privateMaterial | 
| float MI_PlayerHead::ChannelMap | 
Definition at line 20 of file MI_PlayerHead.h.
| float MI_PlayerHead::ColorMap | 
Definition at line 19 of file MI_PlayerHead.h.
| float MI_PlayerHead::ColorOverlay | 
Definition at line 16 of file MI_PlayerHead.h.
| float MI_PlayerHead::EmissiveColor | 
Definition at line 17 of file MI_PlayerHead.h.
| float MI_PlayerHead::NormalMap | 
Definition at line 18 of file MI_PlayerHead.h.