A Demo Project for the UnrealEngineSDK
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A material with 1 graphs. More...
#include "/Game/Blueprints/InteractiveObjects/TrashCan/Material/MI_TrashCan"
Public Attributes | |
float | ChannelMap |
float | ColorMap |
float | EMissiveColor |
float | NormalMap |
Private Member Functions | |
void | MI_TrashCan () |
A material with 1 graphs.
UDF Path: /Game /Blueprints /InteractiveObjects /TrashCan /Material /MI_TrashCan
Config: Config/DefaultEngine.ini
Domain: Surface
Definition at line 13 of file MI_TrashCan.h.
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privateMaterial |
float MI_TrashCan::ChannelMap |
Definition at line 18 of file MI_TrashCan.h.
float MI_TrashCan::ColorMap |
Definition at line 17 of file MI_TrashCan.h.
float MI_TrashCan::EMissiveColor |
Definition at line 16 of file MI_TrashCan.h.
float MI_TrashCan::NormalMap |
Definition at line 19 of file MI_TrashCan.h.