UCLASS(BlueprintType, Blueprintable)
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#include <VaRest_BreakJson.h>
UCLASS(BlueprintType, Blueprintable)
Definition at line 94 of file VaRest_BreakJson.h.
◆ AllocateDefaultPins()
void UVaRest_BreakJson::AllocateDefaultPins |
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overridevirtual |
◆ CreateNodeHandler()
FNodeHandlingFunctor * UVaRest_BreakJson::CreateNodeHandler |
( |
class FKismetCompilerContext & | CompilerContext | ) |
const |
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overridevirtual |
◆ CreateProjectionPins()
void UVaRest_BreakJson::CreateProjectionPins |
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UEdGraphPin * | Source | ) |
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protectedvirtual |
◆ GENERATED_UCLASS_BODY()
UVaRest_BreakJson::GENERATED_UCLASS_BODY |
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private |
◆ GetMenuActions()
void UVaRest_BreakJson::GetMenuActions |
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FBlueprintActionDatabaseRegistrar & | ActionRegistrar | ) |
const |
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override |
◆ GetMenuCategory()
FText UVaRest_BreakJson::GetMenuCategory |
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const |
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overridevirtual |
◆ GetNodeTitle()
FText UVaRest_BreakJson::GetNodeTitle |
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ENodeTitleType::Type | TitleType | ) |
const |
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overridevirtual |
◆ GetNodeTitleColor()
FLinearColor UVaRest_BreakJson::GetNodeTitleColor |
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const |
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overridevirtual |
◆ IsNodePure()
virtual bool UVaRest_BreakJson::IsNodePure |
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const |
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inlinevirtual |
◆ PostEditChangeProperty()
void UVaRest_BreakJson::PostEditChangeProperty |
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struct FPropertyChangedEvent & | PropertyChangedEvent | ) |
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overridevirtual |
◆ ShouldShowNodeProperties()
virtual bool UVaRest_BreakJson::ShouldShowNodeProperties |
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const |
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inlinevirtual |
◆ Outputs
The documentation for this class was generated from the following files: