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UAnimGraphNode_ApplyOpenXRHandPose Class ReferenceMinimalAPI

UCLASS(MinimalAPI) More...

#include <AnimGraphNode_ApplyOpenXRHandPose.h>

Inheritance diagram for UAnimGraphNode_ApplyOpenXRHandPose:
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Public Member Functions

virtual FString GetNodeCategory () const override
 
virtual FText GetNodeTitle (ENodeTitleType::Type TitleType) const override
 
virtual FLinearColor GetNodeTitleColor () const override
 

Protected Member Functions

virtual FText GetControllerDescription () const
 
virtual const FAnimNode_SkeletalControlBaseGetNode () const override
 

Private Member Functions

 GENERATED_UCLASS_BODY ()
 

Private Attributes

FAnimNode_ApplyOpenXRHandPose Node
 UPROPERTY(EditAnywhere, Category = Settings)
 

Detailed Description

UCLASS(MinimalAPI)

Definition at line 16 of file AnimGraphNode_ApplyOpenXRHandPose.h.

Member Function Documentation

◆ GENERATED_UCLASS_BODY()

UAnimGraphNode_ApplyOpenXRHandPose::GENERATED_UCLASS_BODY ( )
private

◆ GetControllerDescription()

FText UAnimGraphNode_ApplyOpenXRHandPose::GetControllerDescription ( ) const
protectedvirtual

Definition at line 24 of file AnimGraphNode_ApplyOpenXRHandPose.cpp.

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◆ GetNode()

virtual const FAnimNode_SkeletalControlBase * UAnimGraphNode_ApplyOpenXRHandPose::GetNode ( ) const
inlineoverrideprotectedvirtual

Definition at line 37 of file AnimGraphNode_ApplyOpenXRHandPose.h.

◆ GetNodeCategory()

FString UAnimGraphNode_ApplyOpenXRHandPose::GetNodeCategory ( ) const
overridevirtual

Definition at line 20 of file AnimGraphNode_ApplyOpenXRHandPose.cpp.

◆ GetNodeTitle()

FText UAnimGraphNode_ApplyOpenXRHandPose::GetNodeTitle ( ENodeTitleType::Type TitleType) const
overridevirtual

Definition at line 29 of file AnimGraphNode_ApplyOpenXRHandPose.cpp.

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◆ GetNodeTitleColor()

FLinearColor UAnimGraphNode_ApplyOpenXRHandPose::GetNodeTitleColor ( ) const
overridevirtual

Definition at line 14 of file AnimGraphNode_ApplyOpenXRHandPose.cpp.

Member Data Documentation

◆ Node

FAnimNode_ApplyOpenXRHandPose UAnimGraphNode_ApplyOpenXRHandPose::Node
privateEditAnywhere

UPROPERTY(EditAnywhere, Category = Settings)

Definition at line 24 of file AnimGraphNode_ApplyOpenXRHandPose.h.


The documentation for this class was generated from the following files: