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FRepMovementVRCharacter Struct Reference

USTRUCT() More...

#include <VRBaseCharacter.h>

Inheritance diagram for FRepMovementVRCharacter:
[legend]

Public Member Functions

 FRepMovementVRCharacter ()
 
 GENERATED_BODY ()
 
bool NetSerialize (FArchive &Ar, class UPackageMap *Map, bool &bOutSuccess)
 

Public Attributes

bool bJustTeleported
 UPROPERTY(Transient)
 
bool bJustTeleportedGrips
 UPROPERTY(Transient)
 
bool bPausedTracking
 UPROPERTY(Transient)
 
AActorOwner
 UPROPERTY(Transient)
 
FVector_NetQuantize100 PausedTrackingLoc
 UPROPERTY(Transient)
 
float PausedTrackingRot
 UPROPERTY(Transient)
 

Detailed Description

USTRUCT()

Definition at line 29 of file VRBaseCharacter.h.

Constructor & Destructor Documentation

◆ FRepMovementVRCharacter()

FRepMovementVRCharacter::FRepMovementVRCharacter ( )

Definition at line 19 of file VRBaseCharacter.cpp.

Member Function Documentation

◆ GENERATED_BODY()

FRepMovementVRCharacter::GENERATED_BODY ( )

◆ NetSerialize()

bool FRepMovementVRCharacter::NetSerialize ( FArchive & Ar,
class UPackageMap * Map,
bool & bOutSuccess )
inline

Definition at line 73 of file VRBaseCharacter.h.

Member Data Documentation

◆ bJustTeleported

bool FRepMovementVRCharacter::bJustTeleported
Transient

UPROPERTY(Transient)

Definition at line 41 of file VRBaseCharacter.h.

◆ bJustTeleportedGrips

bool FRepMovementVRCharacter::bJustTeleportedGrips
Transient

UPROPERTY(Transient)

Definition at line 47 of file VRBaseCharacter.h.

◆ bPausedTracking

bool FRepMovementVRCharacter::bPausedTracking
Transient

UPROPERTY(Transient)

Definition at line 53 of file VRBaseCharacter.h.

◆ Owner

AActor* FRepMovementVRCharacter::Owner
Transient

UPROPERTY(Transient)

Definition at line 71 of file VRBaseCharacter.h.

◆ PausedTrackingLoc

FVector_NetQuantize100 FRepMovementVRCharacter::PausedTrackingLoc
Transient

UPROPERTY(Transient)

Definition at line 59 of file VRBaseCharacter.h.

◆ PausedTrackingRot

float FRepMovementVRCharacter::PausedTrackingRot
Transient

UPROPERTY(Transient)

Definition at line 65 of file VRBaseCharacter.h.


The documentation for this struct was generated from the following files: