A Demo Project for the UnrealEngineSDK
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FPassedExperiences Struct ReferenceBlueprintType

USTRUCT(BlueprintType) More...

#include <StoryManager.h>

Public Member Functions

 GENERATED_BODY ()
 

Public Attributes

TArray< FStepDataPassedStepData
 UPROPERTY(BlueprintReadWrite)
 
int32 StoryIndex
 UPROPERTY(BlueprintReadWrite)
 

Detailed Description

USTRUCT(BlueprintType)

Definition at line 64 of file StoryManager.h.

Member Function Documentation

◆ GENERATED_BODY()

FPassedExperiences::GENERATED_BODY ( )

Member Data Documentation

◆ PassedStepData

TArray<FStepData> FPassedExperiences::PassedStepData
BlueprintReadWrite

UPROPERTY(BlueprintReadWrite)

Definition at line 72 of file StoryManager.h.

◆ StoryIndex

int32 FPassedExperiences::StoryIndex
BlueprintReadWrite

UPROPERTY(BlueprintReadWrite)

Definition at line 77 of file StoryManager.h.


The documentation for this struct was generated from the following file: