#include <EventLogService.h>
Definition at line 7 of file EventLogService.h.
◆ EventContainer() [1/2]
EventContainer::EventContainer |
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◆ EventContainer() [2/2]
Prevent copy cloning/assigning
◆ Add()
◆ GetAll()
◆ GetBuffer()
FORCEINLINE TArray< UBaseEvent * > & EventContainer::GetBuffer |
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inlineprivate |
◆ operator=()
◆ Size()
FORCEINLINE int32 EventContainer::Size |
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inline |
◆ Swap()
void EventContainer::Swap |
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private |
◆ EventLogService
◆ FirstBuffer
◆ FirstBufferInUse
bool EventContainer::FirstBufferInUse = true |
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◆ SecondBuffer
The documentation for this class was generated from the following files:
- SDKDemo/Plugins/UnrealEngineSDK/PixoCore/Source/PixoCore/Public/EventSystem/EventLogService.h
- SDKDemo/Plugins/UnrealEngineSDK/PixoCore/Source/PixoCore/Private/EventSystem/EventLogService.cpp