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AInteractiveObjects_C Class ReferenceBlueprint

A blueprint class with 2 graphs. More...

#include "/Game/Blueprints/InteractiveObjects/Pedestal/Blueprint/InteractiveObjects"

Inheritance diagram for AInteractiveObjects_C:
[legend]

Public Attributes

TArray< FTextActiveSteps
 Active Steps.
 
USceneComponentDefaultSceneRoot
 Default Scene Root.
 

Protected Attributes

UStoryManagerStoryManagerRef
 Story Manager Ref.
 

Private Member Functions

void EventGraph ()
 
void UserConstructionScript ()
 

Detailed Description

A blueprint class with 2 graphs.

UDF Path:  /Game /Blueprints /InteractiveObjects /Pedestal /Blueprint /InteractiveObjects
Config: Config/DefaultEngine.ini

Definition at line 11 of file AInteractiveObjects_C.h.

Member Function Documentation

◆ EventGraph()

void AInteractiveObjects_C::EventGraph ( )
privateBlueprint
Event Graph

Definition at line 17 of file AInteractiveObjects_C.cpp.

◆ UserConstructionScript()

void AInteractiveObjects_C::UserConstructionScript ( )
privateBlueprint
User Construction Script

Definition at line 13 of file AInteractiveObjects_C.cpp.

Member Data Documentation

◆ ActiveSteps

TArray<FText> AInteractiveObjects_C::ActiveSteps

Active Steps.

Definition at line 15 of file AInteractiveObjects_C.h.

◆ DefaultSceneRoot

USceneComponent* AInteractiveObjects_C::DefaultSceneRoot

Default Scene Root.

Definition at line 14 of file AInteractiveObjects_C.h.

◆ StoryManagerRef

UStoryManager* AInteractiveObjects_C::StoryManagerRef
protected

Story Manager Ref.

Definition at line 18 of file AInteractiveObjects_C.h.


The documentation for this class was generated from the following files: