Here is a list of all variables with links to the classes they belong to:
- b -
- BackEndRecoilStorage : UGS_GunTools
- BackEndRecoilTarget : UGS_GunTools
- BackspaceButtonPressed : UWBP_VRKeyboard_C
- bActionExecuted : SDialogueActionMenu
- bActivateHovering : APixoVRLaser
- bActivateLeftLaser : APixoVRCharacter
- bActivateLocationResetAfterDrop : ABaseGrippableStoryActor
- bActivateRightLaser : APixoVRCharacter
- bActiveIsString : FDlgConfigParser
- bAddBlueprintFunctionIfItDoesNotExist : FDialogueObject_CustomRowHelper
- bAddResetToDefaultWidget : FDialogueIntTextBox_CustomRowHelper, SDialogueTextPropertyEditableTextBox
- bAdjustZOfStockToPrimaryHand : FBPVirtualStockSettings
- bAdvancedDrop : APixoVRToolBase
- bAlignToPlayerHead : APixoVRWristMenu
- bAllowClear : FNYMessageLogInitializationOptions
- bAllowDeformingMesh : FBPOpenXRActionSkeletalData, FBPSkeletalRepContainer
- bAllowIgnoringAttachOnOwner : AGrippableActor, AGrippableSkeletalMeshActor, AGrippableStaticMeshActor
- bAllowMovementMerging : UVRCharacterMovementComponent
- bAllowMultipleGrips : FBPInterfaceProperties
- bAllowPenetrationInReverseAsWell : FBPLodgeComponentInfo
- bAllowSimulatingCollision : UVRRootComponent
- bAllowTicking : UVRGripScriptBase
- bAlreadyNotifiedPlay : UVRGripScriptBase
- bAlsoChangeGamepPadInput : UVRGameViewportClient
- bAlwaysInRange : UHandSocketComponent
- bAlwaysSendTickGrip : UGripMotionControllerComponent
- bAlwaysTickPenetration : UGS_Melee
- bApplyAdditionalVRInputVectorAsNegative : UVRBaseCharacterMovementComponent
- bApplyRecoilAsPhysicalForce : UGS_GunTools
- Base_Swatch_U : MI_M_Civilian6_Pants, MI_M_Civilian6_Shirt, MI_M_Civilian6_Shoes, MM_Clothes
- BaseColor : DiscMaterial
- BaseLookUpRate : APixoVRCharacter
- BaseTransform : FBPGS_InteractionSettings
- BaseTurnRate : APixoVRCharacter
- BaseVRCharacterOwner : UVRBaseCharacterMovementComponent
- BaseWeldedBoneDriverNames : UVREPhysicalAnimationComponent
- bAutoDropWhenLocked : UVRLeverComponent, UVRSliderComponent
- bAutoFadeOut : UFadeManager
- bAutomaticallySkipTutorial : UPixoTutorialSettings
- bAutoSetDefaultParticipantClasses : UDlgSystemSettings
- bAutoSetLockToHmd : UReplicatedVRCameraComponent
- bAutoSetPhysicsSleepSensitivity : UVREPhysicalAnimationComponent
- bAutoSetPrimaryAndSecondaryHands : UGS_Melee
- bAutoWrapText : FDialogueMultiLineEditableTextBoxOptions
- bBatchOnlyInGameDialogues : UDlgSystemSettings
- bBlendAxisValuesByAngleThreshold : UVRLeverComponent
- bBoolean : FDlgTestStructPrimitives
- bBoolValue : FDlgCondition
- bButtonState : UVRButtonComponent
- bCalledLoadAllDialoguesIntoMemory : UDlgManager
- bCalledUpdateTransform : UVRRootComponent
- bCanEverTick : UVRGripScriptBase
- bCanJump : UAnimBP_Common_C
- bCanResetPosition : ABaseGrippableStoryActor
- bCanRotate : UBasicWidgetInfo
- bCapHMDMovementToMaxMovementSpeed : UVRBaseCharacterMovementComponent
- bCapsLock : UWBP_CustomButton_C
- bCenterCapsuleOnHMD : UVRRootComponent
- bCheckChildrenOnEvaluation : UDlgNode
- bCheckLodge : UGS_Melee
- bClampClimbingStepUp : UVRBaseCharacterMovementComponent
- bClearDialogueHistoryAutomatically : UDlgSystemSettings
- bClearKeyboardFocusOnCommit : FDialogueMultiLineEditableTextBoxOptions
- bClientConsole : INYLogger
- bColliding : FBPActorGripInformation
- bCompressed : FSerializedModel
- bConfirmButton : UButtonsListWidgetInfo
- bConfirmSelection : UButtonListWidget, UButtonsListWidgetInfo
- bConstrainToPivot : UGripMotionControllerComponent
- bCreateSceneProxy : FStereoWidget3DSceneProxy
- bCurrentState : UButtonWidget
- bDebugDrawVirtualStock : FBPVirtualStockSettings
- bDecoupleMeshPlacement : UHandSocketComponent
- bDelayChangeNotificationsWhileTyping : SDialogueTextPropertyPickList
- bDelayForRenderThread : UVRStereoWidgetComponent
- bDelta : FDlgEvent
- bDenyAutoDrop : UVRGripScriptBase
- bDenyDropping : FGripInterfaceSettings
- bDenyGripping : FBPInterfaceProperties, FGripInterfaceSettings, UVRDialComponent, UVRLeverComponent, UVRMountComponent, UVRSliderComponent
- bDenyLateUpdates : UVRGripScriptBase
- bDestroyOnDrop : APixoVRToolBase
- bDestroyOnExit : APixoVRToolBase
- bDetectGestures : UOpenXRHandPoseComponent
- bDialogueEnded : UDlgContext
- bDialogueNodeClassesInitialized : UDialogueGraphSchema
- bDialUseDirectHandRotation : UVRDialComponent
- bDialUsesAngleSnap : UVRDialComponent
- bDialUseSnapAngleList : UVRDialComponent
- bDirtyRenderTarget : UVRStereoWidgetComponent
- bDisabled : UHandSocketComponent
- bDisablePhysicsOnCustomTransformAttach : ABaseGrippableStoryActor
- bDisableServerUpdateCamera : AVRPlayerController
- bDisableSimulatedTickWhenSmoothingMovement : UVRBaseCharacterMovementComponent
- bDisableToolsInputBindings : APixoVRCharacter
- bDisallowLerping : FBPAdvGripSettings
- bDiscardDuplicates : FNYMessageLogInitializationOptions
- bDontWriteEmptyContainer : FDlgConfigWriter
- bDrawArcSpline : APixoVRTeleporter
- bDrawAtDesiredSize : UVRStereoWidgetRenderComponent
- bDrawOnlyIfSelected : FDrawVRCylinderSceneProxy
- bDrawPrimaryEdges : UDlgSystemSettings
- bDrawRecordingGesture : UVRGestureComponent
- bDrawRecordingGestureAsSpline : UVRGestureComponent
- bDrawSecondaryEdges : UDlgSystemSettings
- bDrawSplinesCurved : UVRGestureComponent
- bDrawTeleportArrow : APixoVRTeleporter
- bDrawTeleportCylinder : APixoVRTeleporter
- bDrawWithoutStereo : UVRStereoWidgetComponent, UVRStereoWidgetRenderComponent
- Beard_visibility : MI_M_Civiliant6_Head, MM_Head
- bEnabled : FVRGestureSettings
- bEnableMessageLog : UDlgSystemSettings
- bEnableOutputLog : UDlgSystemSettings
- bEnablePositionDrive : FBPAdvancedPhysicsHandleAxisSettings
- bEnableScaling : FVRGestureSettings
- bEnableUE4HandRepSavings : FBPOpenXRActionSkeletalData, FBPSkeletalRepContainer
- bEnableVelocityDrive : FBPAdvancedPhysicsHandleAxisSettings
- bEnforceSplineLinearity : UVRSliderComponent
- bError : FJSONState
- bEscape : FJSONState
- bExport : UDlgHumanReadableTextCommandlet
- bExtendedLog : UVaRestSettings
- bFeedbackEnabled : ABaseGrippableStoryActor
- bFinalLocationPendingChange : AWidgetController
- bFirstEntryToHalfFlipZone : UVRMountComponent
- bFirstTime : FBasicLowPassFilter< filterType >
- bFlagTeleported : AVRBaseCharacter
- bFlagTeleportedGrips : AVRBaseCharacter
- bFlatten : UDlgExportTwineCommandlet
- bFlipForLeftHand : UHandSocketComponent
- bFollowSplineRotationAndScale : UVRSliderComponent
- bForceDrop : UVRGripScriptBase
- bForceEnableScreenMessages : INYLogger
- bForceFullEditor : FDialogueObject_CustomRowHelper
- bForceHideNode : UDialogueGraphNode
- bFPSMode : APixoVRCharacter
- bGestureChanged : UVRGestureComponent
- bGetGestureInWorldSpace : UVRGestureComponent
- bGetInitialPositionsOnBeginPlay : FBPGS_InteractionSettings
- bGetMockUpPoseForDebugging : UOpenXRHandPoseComponent
- bHadExtremeInput : UVRBaseCharacterMovementComponent
- bHadRelativeMovement : UVRRootComponent
- bHadValidFirstVelocity : UReplicatedVRCameraComponent
- bHasActiveRecoil : UGS_GunTools
- bHasAuthority : UGripMotionControllerComponent, UReplicatedVRCameraComponent
- bHasContextCheckBox : SDialogueTextPropertyPickList
- bHasNullptr : FDlgConfigParser
- bHasRecoil : UGS_GunTools
- bHasRegisteredTabSpawners : FDlgSystemModule
- bHasSecondaryAttachment : FBPSecondaryGripInfo
- bHasValidBaseTransform : FBPGS_InteractionSettings
- bHasValidData : FBPOpenXRActionSkeletalData
- bHasValidPrimaryHand : UGS_Melee
- bHasValidWord : FDlgConfigParser
- bHideEmptyDialogueBrowserCategories : UDlgSystemSettings
- bHitEventThreshold : UVRSliderComponent
- bHoldPositionOnTrackingLossThresholdHit : UVRBaseCharacterMovementComponent
- bHybridWithSweepUseDistanceBasedLerp : UVRGlobalSettings
- bIgnoreAttachBone : UHandSocketComponent
- bIgnoreAttachmentReplication : AOptionalRepGrippableSkeletalMeshActor
- bIgnoreForwardVectorForHitImpulse : FBPLodgeComponentInfo
- bIgnoreHandRotation : FBPGS_InteractionSettings
- bIgnorePhysicsReplication : AOptionalRepGrippableSkeletalMeshActor
- bIgnoreRotationFromParent : UParentRelativeAttachmentComponent
- bIgnoreSimulatingComponentsInFloorCheck : UVRBaseCharacterMovementComponent
- bIgnoreTrackingStatus : UGripMotionControllerComponent
- bIgnoreWindowCloseCommands : UVRGameViewportClient
- bImport : UDlgHumanReadableTextCommandlet
- BinaryContentType : UVaRestRequestJSON
- bIncludeComments : FDialogueSearchFilter
- bIncludeCustomObjectNames : FDialogueSearchFilter
- bIncludeDialogueGUID : FDialogueSearchFilter
- bIncludeInAllOptionListIfUnsatisfied : FDlgEdge
- bIncludeIndices : FDialogueSearchFilter
- bIncludeNodeGUID : FDialogueSearchFilter
- bIncludeNumericalTypes : FDialogueSearchFilter
- bIncludeTextLocalizationData : FDialogueSearchFilter
- bIncrementProgressBetweenSnapPoints : UVRSliderComponent
- bInitialized : FBPOpenXRSkeletalMappingData
- bInitiallyReplicateTexture : UVRRenderTargetManager
- bInitiallySetup : FBPActorPhysicsHandleInformation
- bInjectPostPhysicsHandle : UVRGripScriptBase
- bInjectPrePhysicsHandle : UVRGripScriptBase
- bIsActivated : APixoVRWristMenu
- bIsActive : ABaseGrippableStoryVolume, UVRGripScriptBase
- bIsArray : FVaRest_NamedType
- bIsButtonHaveText : AInteractionButton
- bIsClosingByDistance : UBasicWidget
- bIsContextCheckBoxChecked : SDialogueTextPropertyPickList
- bIsCurrentlyClientAuth : FVRClientAuthReplicationData
- bIsDirty : FClientRepData, FVROutputLogHistory, UVRStereoWidgetComponent
- bIsEnabled : UVRButtonComponent
- bIsEngineInitialized : FDlgSystemEditorModule
- bIsFirstTick : UVRSimpleCharacterMovementComponent
- bIsFlipped : UVRMountComponent
- bIsFNameProperty : SDlgDataTextPropertyValue
- bIsGameSession : APixoVRGameState
- bIsGripAllowed : APixoVRToolBase
- bIsGripped : APixoVRToolBase
- bIsHeld : FBPInterfaceProperties, UGS_Melee, UVRDialComponent, UVRLeverComponent, UVRMountComponent, UVRSliderComponent
- bIsInFindWithinDialogueMode : SFindInDialogues
- bIsInFirstTick : UVRLeverComponent
- bIsInPushBack : UVRBaseCharacterMovementComponent
- bIsInsideBackFlipZone : UVRMountComponent
- bIsInsideFrontFlipingZone : UVRMountComponent
- bIsLaserBeamActive : APixoVRLaser
- bIsLerping : FBPActorGripInformation, UVRDialComponent, UVRLeverComponent, UVRSliderComponent
- bIsLoadingTextureBuffer : UVRRenderTargetManager
- bIsLocal : APixoVRLaser
- bIsLocked : FBPActorGripInformation, UVRLeverComponent, UVRSliderComponent
- bIsLodged : UGS_Melee
- bIsMounted : UGS_GunTools
- bIsMultiLine : SDialogueTextPropertyEditableTextBox
- bIsOpenInputAnimationInstance : FAnimNode_ApplyOpenXRHandPose
- bIsOverThreshold : FVRSeatedCharacterInfo
- bIsOverWidgetUse : APixoVRCharacter
- bIsPaused : APixoVRToolBase, FBPActorGripInformation, FBPActorPhysicsHandleInformation, UVREPhysicalAnimationComponent
- bIsPendingKill : APixoVRToolBase, FBPActorGripInformation
- bIsPhysicsLever : UVRLeverComponent
- bIsPostTeleport : UGripMotionControllerComponent
- bIsPressed : AInteractionButton
- bIsPrimaryEdge : UDialogueGraphNode_Edge
- bIsPropertyMapKey : FDlgJsonWriter
- bIsPulsationHighlight : UButtonWidget
- bIsRelevant : FClientRepData
- bIsSelectable : UButtonWidget
- bIsServer : UReplicatedVRCameraComponent
- bIsSleeping : UVRStereoWidgetComponent
- bIsSlotGrip : FBPActorGripInformation, FBPSecondaryGripInfo
- bIsStoringImage : UVRRenderTargetManager
- bIsSyncedWithTextFile : UDlgDialogue
- bIsTeleporterActive : APixoVRTeleporter
- bIsUpdateRequest : UBasicWidgetInfo
- bIsValidFile : FDlgJsonParser
- bIsValidJsonResponse : UVaRestRequestJSON
- bIsValidTeleportDestination : APixoVRTeleporter
- bIsVirtualParent : UDlgNode_Speech
- bIsVisible : FDlgTreeViewNode< SelfType >
- bisWaitingOnServer : UPixoVRLoginUI_C
- bIsWelded : FRepAttachmentWithWeld
- bIsZipped : FBPVRReplicatedTextureStore
- bitlen : SHA256_CTX
- bJustTeleported : FRepMovementVRCharacter
- bJustTeleportedGrips : FRepMovementVRCharacter
- bJustUnseated : UVRBaseCharacterMovementComponent
- BlacklistedReflectionClasses : UDlgSystemSettings
- bLaserBeamActive : APixoVRCharacter
- bLastResult : FAISightQueryVR
- bLastVisible : UVRStereoWidgetComponent
- bLeashToHMD : UGripMotionControllerComponent
- bLeftHandDominant : UHandSocketComponent
- bLeftLaserBeamIsActiveOnStart : APixoVRCharacter
- BlendMode : FStereoWidget3DSceneProxy
- bLerpBackOnRelease : UVRDialComponent
- bLerpHybridWithSweepGrips : UVRGlobalSettings
- bLerping : UOpenXRHandPoseComponent::FTransformLerpManager
- bLerpingOutOfFlipZone : UVRMountComponent
- bLerpingPosition : UGripMotionControllerComponent, UReplicatedVRCameraComponent
- bLerpingPositionLeft : UOpenXRHandPoseComponent
- bLerpingPositionRight : UOpenXRHandPoseComponent
- bLerpTransition : UParentRelativeAttachmentComponent
- bLeverState : UVRLeverComponent
- bLimitBounds : UReplicatedVRCameraComponent
- bLimitGripScaling : UGS_ExtendedDefault
- bLimitMaxHeight : UGripMotionControllerComponent, UReplicatedVRCameraComponent
- bLimitMinHeight : UGripMotionControllerComponent, UReplicatedVRCameraComponent
- bLimitPitch : FBPGS_InteractionSettings
- bLimitRoll : FBPGS_InteractionSettings
- bLimitsInLocalSpace : FBPGS_InteractionSettings
- bLimitX : FBPGS_InteractionSettings
- bLimitY : FBPGS_InteractionSettings
- bLimitYaw : FBPGS_InteractionSettings
- bLimitZ : FBPGS_InteractionSettings
- bLinkToInteraction : APixoVRLaser
- BlobNum : ARenderTargetReplicationProxy
- Block : UAnimBP_EpicHand_Default_C
- BlockFade : UFadeManager
- bLockHybridGrip : FBPActorGripInformation
- bLockPitch : UPlayerAlignComponent
- BlockPulsing : UHighlightComponent
- BlockReturnTeleportation : AGripableProp_Child_C
- bLockRoll : UPlayerAlignComponent
- BlockStory : UStoryManager
- BlockTick : AInteractionValve_C
- bLockYaw : UPlayerAlignComponent
- bLogVerbose : IDlgParser, IDlgWriter
- bLongTermMemory : FDlgCondition
- BLUE : DlgSpellcheckJsonHumanText.Colors, DlgTwineToJsonHumanText.Colors
- BLUE_LIGHT : DlgSpellcheckJsonHumanText.Colors, DlgTwineToJsonHumanText.Colors
- BluntDamageScaler : FBPHitSurfaceProperties
- Blush : MI_M_Civiliant6_Head, MM_Head
- Blush_Color : MI_M_Civiliant6_Head, MM_Head
- bMatchRotation : UHandSocketComponent
- bMergeMissingBonesUE4 : FBPOpenXRSkeletalMappingData
- bMessageLog : INYLogger
- bMessageLogMirrorToOutputLog : INYLogger, UDlgSystemSettings
- bMessageLogOpen : INYLogger, UDlgSystemSettings
- bMirrorLeftRight : FBPOpenXRActionSkeletalData
- bModal : UBasicWidgetInfo
- bNeedsUpdate : FUpdateBucketContainer
- bNewLevelFadeOut : UFadeManager
- bNoAlphaChannel : UVRStereoWidgetComponent
- bNotifyTeleported : UVRBaseCharacterMovementComponent
- Body : APixoVRCharacter
- BodyColor : M_HandMat
- BodySetup : FStereoWidget3DSceneProxy
- bOffsetByControllerProfile : UGripMotionControllerComponent
- bOffsetByHMD : UGripMotionControllerComponent, UParentRelativeAttachmentComponent, UReplicatedVRCameraComponent
- BoneCount : FBPSkeletalRepContainer
- BoneDriverMap : UVREPhysicalAnimationComponent
- BoneIdx : HHandSocketVisProxy
- BoneName : FBPVRHandPoseBonePair, FWeldedBoneDriverData
- BoneName1 : FCollisionIgnorePair
- BoneName2 : FCollisionIgnorePair
- BonePairs : FBPOpenXRSkeletalMappingData
- BoneToTarget : FBPOpenXRSkeletalPair
- bOnlyApplyWristTransform : FAnimNode_ApplyOpenXRHandPose
- bOnlyFlipRotation : UHandSocketComponent
- bOnlyLerpHybridRotation : UVRGlobalSettings
- bOnlyPenetrateWithTwoHands : UGS_Melee
- bOnlySnapMesh : UHandSocketComponent
- bOnScreen : INYLogger
- BoolArray : FDlgTestArrayPrimitive
- BoolDeltaPropertyRow : FDialogueEvent_Details
- Bools : FDlgTreeViewParticipantProperties< VariablePropertyType >
- BoolTermMap : FKCHandler_DialogueSelect
- BoolToString : FDlgConfigWriter
- BoolValuePropertyRow : FDialogueCondition_Details, FDialogueEvent_Details
- BoolVariableNames : FDlgParticipantData
- Border : UCheckButtonWidget
- BorderBackgroundColor : UDlgSystemSettings
- BorderHoveredBackgroundColor : UDlgSystemSettings
- bOriginalControlRotation : FVRSeatedCharacterInfo
- bOriginalGravity : FBPActorGripInformation
- bOriginalReplicatesMovement : FBPActorGripInformation, UGrippableBoxComponent, UGrippableCapsuleComponent, UGrippableSkeletalMeshComponent, UGrippableSphereComponent, UGrippableStaticMeshComponent, UVRDialComponent, UVRLeverComponent, UVRMountComponent, UVRSliderComponent
- bOutputLog : INYLogger
- Box : ABP_CarTutorial_C, ABP_Floor_C, ABP_TrashCan_C
- Box1 : ABP_TrashCan_C
- Box2 : ABP_TrashCan_C
- Box3 : ABP_TrashCan_C
- Box4 : ABP_TrashCan_C
- Box5 : ABP_TrashCan_C
- BoxCollision : ADynamicHieghtFloor
- BoxCollisionComp : AInteractionButton
- BoxCollisionComponent : ABaseGrippableStoryVolume
- BoxForRotate : AWidgetController
- BoxForSpawn : AWidgetController
- BoxForTouch : AWidgetController
- BP_DebugStepsB : ABP_DebugWidget_C
- BP_DebugStepsBackward10x : ABP_DebugWidget_C
- BP_DebugStepsF : ABP_DebugWidget_C
- BP_DebugStepsForward10x : ABP_DebugWidget_C
- bPassThrough : UVRSliderComponent
- bPausedTracking : FRepMovementVRCharacter
- bPauseTracking : UVRRootComponent
- bPlayOpenCloseSound : UBasicWidgetInfo
- BPModuleSelection : UModuleSelectionWidget_C
- BPOnWindowCloseRequested : UVRGameViewportClient
- bPrettyPrint : DlgJsonWriterOptions
- bProjectNonSimulatingGrips : UGripMotionControllerComponent
- bQuadPreserveTextureRatio : UVRStereoWidgetComponent
- BreakDistance : UVRDialComponent, UVRLeverComponent, UVRMountComponent, UVRSliderComponent
- bReconstructNode : UDialogueK2Node_Select
- bRecordingFlattenGesture : UVRGestureComponent
- bRegisterDialogueConsoleCommandsAutomatically : UDlgSystemSettings
- bRenderBothStereoAndWorld : UVRStereoWidgetComponent
- bRenderSmoothHandTracking : UGripMotionControllerComponent::FRenderTrackingParams
- bRenderSmoothWithEuroLowPassFunction : UGripMotionControllerComponent::FRenderTrackingParams
- bRepGameplayTags : UHandSocketComponent, UVRDialComponent, UVRLeverComponent, UVRMountComponent, UVRSliderComponent
- bRepGripSettingsAndGameplayTags : AGrippableActor, AGrippableSkeletalMeshActor, AGrippableStaticMeshActor, UGrippableBoxComponent, UGrippableCapsuleComponent, UGrippableSkeletalMeshComponent, UGrippableSphereComponent, UGrippableStaticMeshComponent
- bReplicatedOnce : UOpenXRHandPoseComponent::FTransformLerpManager
- bReplicateGripScripts : AGrippableActor, AGrippableSkeletalMeshActor, AGrippableStaticMeshActor, UGrippableBoxComponent, UGrippableCapsuleComponent, UGrippableSkeletalMeshComponent, UGrippableSphereComponent, UGrippableStaticMeshComponent
- bReplicateMovement : UGrippableBoxComponent, UGrippableCapsuleComponent, UGrippableSkeletalMeshComponent, UGrippableSphereComponent, UGrippableStaticMeshComponent, UHandSocketComponent, UInversePhysicsSkeletalMeshComponent, UNoRepSphereComponent, UOptionalRepSkeletalMeshComponent, UOptionalRepStaticMeshComponent, UVRButtonComponent, UVRDialComponent, UVRLeverComponent, UVRMountComponent, UVRSliderComponent
- bReplicateSkeletalData : UOpenXRHandPoseComponent
- bReplicateWithoutTracking : UGripMotionControllerComponent
- bReppedOnce : UGripMotionControllerComponent, UReplicatedVRCameraComponent
- bReppedOnceLeft : UOpenXRHandPoseComponent
- bReppedOnceRight : UOpenXRHandPoseComponent
- bRightLaserBeamIsActiveOnStart : APixoVRCharacter
- bRotateAllowed : AWidgetController
- bRunClientCorrectionToHMD : UVRCharacterMovementComponent
- bRunControlRotationInMovementComponent : UVRBaseCharacterMovementComponent
- bSampleVelocityInWorldSpace : UGripMotionControllerComponent, UReplicatedVRCameraComponent
- bSatisfied : FDlgEdgeData
- bSaveAllDialogues : UDlgHumanReadableTextCommandlet
- bSaveResetTransformOnGrip : ABaseGrippableStoryActor
- bScaleTracking : UGripMotionControllerComponent, UReplicatedVRCameraComponent
- bScreenNewerOnTop : INYLogger
- bSelectAllTextOnCommit : FDialogueMultiLineEditableTextBoxOptions
- bSelectAllTextWhenFocused : FDialogueMultiLineEditableTextBoxOptions
- bSendDialEventsDuringLerp : UVRDialComponent
- bSendLeverEventsDuringLerp : UVRLeverComponent
- bSetCOM : FBPActorPhysicsHandleInformation
- bSetDefaultEdgeTextOnFirstChildOnly : UDlgSystemSettings
- bSetDefaultEdgeTexts : UDlgSystemSettings
- bSetLastWorldTransform : FBPActorGripInformation
- bSetOwnerOnGrip : FBPAdvGripSettings
- bSetPositionDuringTick : UReplicatedVRCameraComponent
- bShouldBeDisplayedToUser : FAudioRemediation, FGenericAudio
- bShouldCreateProxy : UVRStereoWidgetComponent
- bShowAdvancedChildren : UDlgSystemSettings
- bShowDifferentColorForConditionWires : UDlgSystemSettings
- bShowEdgeHasConditionsIcon : UDlgSystemSettings
- bShowExternalURLsToolbar : UDlgSystemSettings
- bShowFilters : FNYMessageLogInitializationOptions
- bShowGenericData : UDlgSystemSettings
- bShowHasEnterConditionsIcon : UDlgSystemSettings
- bShowHasEnterEventsIcon : UDlgSystemSettings
- bShowHasGenericDataIcon : UDlgSystemSettings
- bShowHasVoiceIcon : UDlgSystemSettings
- bShowInLogWindow : FNYMessageLogInitializationOptions
- bShowNodeData : UDlgSystemSettings
- bShowPages : FNYMessageLogInitializationOptions
- bShowPrimarySecondaryEdges : UDlgSystemSettings
- bShowTextProperty : FDialogueEdge_Details
- bSightQueriesOutOfRangeDirty : UAISense_Sight_VR
- bSignInButtonEnabled : UPixoVRLoginUI_C
- bSimulateOnDrop : FBPInterfaceProperties
- bSimulating : FDrawVRCylinderSceneProxy
- bSitting : FVRSeatedCharacterInfo
- bSkip : FExpandedLateUpdateManager::FLateUpdateState
- bSkipDeletingKinematicActor : FBPActorPhysicsHandleInformation
- bSkipHMDChecks : UVRSimpleCharacterMovementComponent
- bSkipLerpToHandIfHeld : UVRGlobalSettings
- bSkipNextConstraintLengthCheck : FBPActorGripInformation
- bSkipNextTeleportCheck : FBPActorGripInformation
- bSkipOverlapFiltering : UVRButtonComponent
- bSkipPivotTransformAdjustment : UGripMotionControllerComponent
- bSkipResettingCom : FBPActorPhysicsHandleInformation
- bSkipRootBone : FAnimNode_ApplyOpenXRHandPose
- bSkipSettingSimulating : FBPAdvGripPhysicsSettings
- bSlideDistanceIsInParentSpace : UVRSliderComponent
- bSliderUsesSnapPoints : UVRSliderComponent
- bSmoothHandTracking : UGripMotionControllerComponent
- bSmoothReplicatedMotion : UGripMotionControllerComponent, UReplicatedVRCameraComponent
- bSmoothReplicatedSkeletalData : UOpenXRHandPoseComponent
- bSmoothStockHand : FBPVirtualStockSettings
- bSmoothWithEuroLowPassFunction : UGripMotionControllerComponent
- bSoundAllowed : AWidgetController
- bStartLookAtAllowed : AWidgetController
- bSupportsColorPrimitives : FDlgIOTesterOptions
- bSupportsDatePrimitive : FDlgIOTesterOptions
- bSupportsDepth : UVRStereoWidgetComponent
- bSupportsNonPrimitiveInSet : FDlgIOTesterOptions
- bSupportsPureEnumContainer : FDlgIOTesterOptions
- bSupportsUObjectValueInMap : FDlgIOTesterOptions
- bSurfaceAllowsPenetration : FBPHitSurfaceProperties
- bSyncVersion : UApexSDKSettings
- bTeleporterEnabled : APixoVRCharacter
- bTextureNeedsUpdate : UVRStereoWidgetComponent
- BtnName : UButtonWidget
- bToggleCollisionOnUsage : APixoVRToolBase
- bToggledThisTouch : UVRButtonComponent
- bTracked : UGripMotionControllerComponent
- bTrackingPaused : AVRBaseCharacter
- bTurnOffGravityDuringGrip : FBPAdvGripPhysicsSettings
- BucketContainer : UBucketUpdateSubsystem
- bUngripAtTargetRotation : UVRLeverComponent
- bUpdateInCharacterMovement : UParentRelativeAttachmentComponent, UReplicatedVRCameraComponent
- bUpdateInTick : UVRSliderComponent
- bUpToDate : FAssetWorldBoneTM
- bUseAdvancedSecondarySettings : FGunTools_AdvSecondarySettings
- bUseChunkedParser : UVaRestSettings
- bUseClientAuthThrowing : FVRClientAuthReplicationData
- bUseClientControlRotation : UVRBaseCharacterMovementComponent
- bUseConstantGripScaler : FGunTools_AdvSecondarySettings
- bUseCurve : UGS_LerpToHand, UVRGlobalSettings
- bUseCustomAngularValues : FBPAdvGripPhysicsSettings
- bUseCustomPoseDeltas : UHandSocketComponent
- bUseCustomStyle : UWBP_CustomButton_C
- bUseCustomTransform : FGripInterfaceSettings
- bUseDistanceBasedStockSnapping : FBPVirtualStockSettings
- bUseEpicsWorldLockedStereo : UVRStereoWidgetComponent
- bUseExperimentalUnseatModeFix : AVRBaseCharacter
- bUseExponentialSmoothing : UGripMotionControllerComponent, UReplicatedVRCameraComponent
- bUseFeetLocation : UParentRelativeAttachmentComponent
- bUseGammaCorrection : UVRStereoWidgetRenderComponent
- bUseGlobalLerpToHand : UVRGlobalSettings
- bUseGlobalSmoothingSettings : FGunTools_AdvSecondarySettings
- bUseGlobalVirtualStockSettings : UGS_GunTools
- bUseHighQualityRemoteSimulation : UGS_GunTools
- bUseLegacyLogic : UVRSliderComponent
- bUsePhysicsSettings : FBPAdvGripPhysicsSettings
- bUsePrimaryHandSettingsWithOneHand : UGS_Melee
- bUseRollover : UVRDialComponent
- bUseSecondaryGripDistanceInfluence : FGunTools_AdvSecondarySettings
- bUseSeperateHandOffsetTransforms : FBPVRControllerProfile
- bUseSeperateHandTransforms : UVRGlobalSettings
- bUseTouchToInteractWithWidget : UBasicWidgetInfo
- bUseVirtualStock : UGS_GunTools
- bUseWalkingCollisionOverride : UVRRootComponent
- bUseWithoutTracking : UGripMotionControllerComponent
- Button : ABP_Pedestal_C, UButtonWidget
- ButtonAxis : UVRButtonComponent
- ButtonBounds : UButtonWidget
- ButtonBoundsColor : UButtonWidget
- ButtonBoundsWidth : UButtonWidget
- ButtonColor : M_KeyboardButton_Master, MI_BackSpace_Hovered, MI_BackSpace_Normal, MI_BackSpace_Pressed, MI_Button, MI_CapsLock_Hovered, MI_CapsLock_Normal, MI_CapsLock_Pressed, MI_KeyboardBG, MI_StandardButton_Hovered, MI_StandardButton_Normal, MI_StandardButton_Pressed, MM_Button
- ButtonColorHovered : UButtonWidget_C
- ButtonColorNormal : UButtonWidget_C
- ButtonColorPressed : UButtonWidget_C
- ButtonEngageDepth : UVRButtonComponent
- ButtonHighlight : UButtonWidget
- ButtonHighlightAnimation : UButtonWidget
- ButtonHighlightColor : UButtonWidget
- ButtonHighlightWidth : UButtonWidget
- ButtonIcon : UPixoVRWristMenuItemWidget
- ButtonMovingComp : AInteractionButton
- ButtonName : FButtonInfo, UButtonWidget, UButtonWidget_C
- ButtonNameColor : UButtonWidget
- ButtonNameFontSize : UButtonWidget
- ButtonPadding : UButtonListWidget
- ButtonPressed : ULocalizationButtonW_C, UWBP_CustomButton_C
- ButtonPressedDelegate : AInteractionButton
- ButtonPressSound : AInteractionButton
- ButtonReleasedDelegate : AInteractionButton
- ButtonsArray : UButtonListWidget
- ButtonSize : FPixoVRWristMenuDataTableRow
- ButtonState : UPixoVRLongHoldComponent
- ButtonStyle : ULocalizationButtonW_C
- ButtonSupport_SM : ABP_Pedestal_C
- ButtonSupportComp : AInteractionButton
- ButtonText : AInteractionButton
- ButtonTexture : M_KeyboardButton_Master, MI_BackSpace_Hovered, MI_BackSpace_Normal, MI_BackSpace_Pressed, MI_CapsLock_Hovered, MI_CapsLock_Normal, MI_CapsLock_Pressed, MI_KeyboardBG, MI_StandardButton_Hovered, MI_StandardButton_Normal, MI_StandardButton_Pressed
- ButtonType : UDebugButtonW_C, UVRButtonComponent
- ButtonWidgetClass : UButtonListWidget
- bValidResult : FCompareResult
- bValue : FDlgEvent
- bVirtualParentFireDirectChildEnterEvents : UDlgNode_Speech
- bWaitingForManager : ARenderTargetReplicationProxy
- bWasHeld : FBPInterfaceProperties
- bWasInitiallyRepped : FBPActorGripInformation::FGripValueCache
- bWasInPushBack : UVRBaseCharacterMovementComponent
- bWasLoaded : UDlgDialogue
- bWasOverLimit : FVRSeatedCharacterInfo
- bWasSeated : FVRSeatedCharacterInfo
- bWasSetOnce : UParentRelativeAttachmentComponent
- bWasSmoothingHand : UGripMotionControllerComponent
- bWidgetActiveOnStep : UButtonWidget
- bWireDrawBubbles : UDlgSystemSettings
- bZeroToHead : FVRSeatedCharacterInfo