Here is a list of all variables with links to the classes they belong to:
- g -
- GameInputMethod : UVRGameViewportClient
- GameManager : UStoryComponent
- GameManagerRef : UStoryScript
- GameModeBaseRef : UGameManager
- GameModeRef : UStoryScript
- GamepadInputCategories : UVRGameViewportClient
- GameplayTags : AGrippableActor, AGrippableSkeletalMeshActor, AGrippableStaticMeshActor, UGrippableBoxComponent, UGrippableCapsuleComponent, UGrippableSkeletalMeshComponent, UGrippableSphereComponent, UGrippableStaticMeshComponent, UHandSocketComponent, UVRDialComponent, UVRLeverComponent, UVRMountComponent, UVRSliderComponent
- GenericAudioData : UGenericAudioData
- GenericData : FDlgSpeechSequenceEntry, UDlgNode_Speech
- GenericDataPropertyRow : FDialogueGraphNode_Details, FDialogueSpeechSequenceEntry_Details
- GenericOverlayWidget : SDialogueGraphNode
- GeometryMode : FStereoWidget3DSceneProxy
- GestureLog : UVRGestureComponent
- Gestures : UGesturesDatabase, UOpenXRGestureDatabase
- GesturesDB : UOpenXRHandPoseComponent, UVRGestureComponent
- GestureSettings : FVRGesture
- GestureSize : FVRGesture
- GestureType : FVRGesture
- GlobalFindResultsMenuItem : FDialogueSearchManager
- GlobalFindResultsTabIDs : FDialogueSearchManager
- GlobalFindResultsWidgets : FDialogueSearchManager
- GlowAmount : DiscMaterial
- GlowColor : MI_AO_WarehouseBaseTrim, MI_AOBlockingPost, MI_AOBreakerBox, MI_AOCeilingLight, MI_AOConcreteBlock, MI_AOConcreteFloor, MI_AOCorrogatedMetal_01, MI_AOCorrugatedMetal_02, MI_AOExitSign, MI_AOFireTruck, MI_AOGarageDoor, MI_AOPersonelDoor, MI_AOWarehouseAccessories, MI_AOWarehouseTrim_MSK, MM_AOEffect, MM_AOEffectMasked
- Grab : UAnimBP_EpicHand_Default_C
- GrabBoxComponent : APixoVRToolBase
- GrabHand : APixoVRToolBase
- GrabSphere : APixoVRHand
- Graph : FDialogueGraphConnectionDrawingPolicy, SDialogueActionMenu
- GraphActionMenu : SDialogueActionMenu
- GraphCanvasTabID : FDialogueEditor
- GraphEditorCommands : FDialogueEditor
- GraphEditorView : FDialogueEditor
- GraphNode : FDialogueBrowserTreeGraphNode, FDialogueGraphNode_Details, FDialogueSearchResult_GraphNode
- GraphNodeRoot : FDialogueCompilerContext
- GraphNodes : FDialogueBrowserTreeVariableProperties, FDialogueSearchFoundResult
- GREEN : DlgSpellcheckJsonHumanText.Colors, DlgTwineToJsonHumanText.Colors
- GREEN_LIGHT : DlgSpellcheckJsonHumanText.Colors, DlgTwineToJsonHumanText.Colors
- GripCollisionType : FBPActorGripInformation
- GripDistance : FBPActorGripInformation
- GripHandle : ABP_Door_C
- GripID : FBPActorGripInformation, FBPActorPhysicsHandleInformation, FBPGripPair
- GripIDIncrementer : UGripMotionControllerComponent
- GripInfluenceDeadZone : FGunTools_AdvSecondarySettings
- GripInfluenceDistanceToZero : FGunTools_AdvSecondarySettings
- GripLateUpdateSetting : FBPActorGripInformation
- GripLerpState : FBPSecondaryGripInfo
- GripLogicScripts : AGrippableActor, AGrippableSkeletalMeshActor, AGrippableStaticMeshActor, UGrippableBoxComponent, UGrippableCapsuleComponent, UGrippableSkeletalMeshComponent, UGrippableSphereComponent, UGrippableStaticMeshComponent
- GripMode : FGripInterfaceSettings
- GripMovementReplicationSetting : FBPActorGripInformation
- GrippableMeshReference : AGrippableCharacter
- GrippableTypeChecker : APixoVRHand
- GrippedBoneName : FBPActorGripInformation
- GrippedObject : FBPActorGripInformation
- GrippedObjects : UGripMotionControllerComponent
- GrippedOnBack : UVRMountComponent
- GripPriority : FBPAdvGripSettings, UVRDialComponent, UVRLeverComponent, UVRMountComponent, UVRSliderComponent
- GripRenderThreadComponentScale : UGripMotionControllerComponent::FRenderTrackingParams
- GripRenderThreadLastLocationForLateUpdate : UGripMotionControllerComponent::FRenderTrackingParams
- GripRenderThreadProfileTransform : UGripMotionControllerComponent::FRenderTrackingParams
- GripRenderThreadRelativeTransform : UGripMotionControllerComponent::FRenderTrackingParams
- GripSound : APixoVRToolBase
- GripTargetType : FBPActorGripInformation
- GripViewExtension : UGripMotionControllerComponent
- GrungeAOOverallScale : MM_STD
- GrungeColoring : MM_STD
- GUID : FDlgCondition, FDlgDialogueObjectVersion, FDlgTestStructPrimitives, FVRHandSocketCustomVersion
- Guid : UBaseEvent, UBasicWidgetInfo
- GUID : UDlgDialogue
- GUIDPropertyRow : FDialogueCondition_Details