A Demo Project for the UnrealEngineSDK
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Private → Public Relation

File in SDKDemo/Plugins/UnrealEngineSDK/PixoCore/Source/PixoCore/PrivateIncludes file in SDKDemo/Plugins/UnrealEngineSDK/PixoCore/Source/PixoCore/Public
Managers / ApexReportingManager.cppManagers / ApexReportingManager.h
Managers / ApexReportingManager.cppEventSystem / Events / Story / EndOfStoryReached.h
Managers / ApexReportingManager.cppEventSystem / Events / Experience / InitializationEvent.h
Managers / ApexReportingManager.cppEventSystem / Events / Story / NewStepLoadedEvent.h
Managers / ApexReportingManager.cppEventSystem / Events / Story / NewStoryLoadedEvent.h
Managers / ApexReportingManager.cppInterfaces / PixoCoreInterface.h
Managers / ApexReportingManager.cppEventSystem / Events / Story / StepCompletedEvent.h
EventSystem / Events / BaseEvent.cppEventSystem / Events / BaseEvent.h
InteractableObjects / BaseGrippableStoryActor.cppInteractableObjects / BaseGrippableStoryActor.h
InteractableObjects / BaseGrippableStoryActor.cppPixoVRPlayerController.h
InteractableObjects / BaseGrippableStoryVolume.cppInteractableObjects / BaseGrippableStoryVolume.h
EventSystem / BaseManager.cppEventSystem / Events / BaseEvent.h
EventSystem / BaseManager.cppEventSystem / BaseManager.h
InteractableObjects / BaseStoryActor.cppInteractableObjects / BaseStoryActor.h
InteractableObjects / BaseStoryActor.cppInterfaces / PixoCoreInterface.h
UI / ControlsReminder / ControlsReminderWidget.cppUI / ControlsReminder / ControlsReminderWidget.h
UI / ControlsReminder / ControlsReminderWidget.cppUI / ControlsReminder / ControlsReminderWidgetInfo.h
UI / ControlsReminder / ControlsReminderWidget.cppUI / UIData.h
UI / ControlsReminder / ControlsReminderWidgetInfo.cppUI / ControlsReminder / ControlsReminderWidgetInfo.h
EventSystem / EventLogService.cppEventSystem / EventLogService.h
EventSystem / ExperienceManager.cppEventSystem / Events / BaseEvent.h
EventSystem / ExperienceManager.cppEventSystem / BaseManager.h
EventSystem / ExperienceManager.cppEventSystem / Events / Experience / ClearExperienceEvent.h
EventSystem / ExperienceManager.cppEventSystem / EventLogService.h
EventSystem / ExperienceManager.cppEventSystem / ExperienceManager.h
EventSystem / ExperienceManager.cppEventSystem / Events / Experience / InitializationEvent.h
EventSystem / ExperienceManager.cppPixoVRGameState.h
EventSystem / ExperienceManager.cppEventSystem / Events / Experience / PlayerJoinedEvent.h
EventSystem / ExperienceManager.cppEventSystem / Events / Experience / StartPlayEvent.h
EventSystem / Events / Fade / FadeBaseEvent.cppEventSystem / Events / Fade / FadeBaseEvent.h
EventSystem / Events / Fade / FadeInAndFadeOutEvent.cppEventSystem / Events / Fade / FadeInAndFadeOutEvent.h
EventSystem / Events / Fade / FadeInEvent.cppEventSystem / Events / Fade / FadeInEvent.h
EventSystem / FadeManager.cppEventSystem / Events / Fade / FadeInAndFadeOutEvent.h
EventSystem / FadeManager.cppEventSystem / Events / Fade / FadeInEvent.h
EventSystem / FadeManager.cppEventSystem / FadeManager.h
EventSystem / FadeManager.cppEventSystem / Events / Fade / FadeOutEvent.h
EventSystem / FadeManager.cppPixoVRPlayerController.h
EventSystem / Events / Fade / FadeOutEvent.cppEventSystem / Events / Fade / FadeOutEvent.h
Managers / GameManager.cppManagers / GameManager.h
Managers / GameManager.cppEventSystem / Events / Experience / InitializationEvent.h
Managers / GameManager.cppEventSystem / Events / Story / NewStepLoadedEvent.h
Managers / GameManager.cppEventSystem / Events / Story / NewStoryLoadedEvent.h
Managers / GameManager.cppInterfaces / PixoCoreInterface.h
Managers / GameManager.cppManagers / SoundManager.h
EventSystem / Events / Hint / HintActivatedEvent.cppEventSystem / Events / Hint / HintActivatedEvent.h
Managers / HintManager.cppEventSystem / Events / Hint / HintActivatedEvent.h
Managers / HintManager.cppManagers / HintManager.h
Managers / HintManager.cppEventSystem / Events / Experience / InitializationEvent.h
InteractableObjects / InteractionButton.cppInteractableObjects / InteractionButton.h
InteractableObjects / InteractionButton.cppPixoVRCharacter.h
InteractableObjects / InteractionLever.cppInteractableObjects / InteractionLever.h
InteractableObjects / InteractionValve.cppInteractableObjects / InteractionValve.h
Intro / IntroMediaScreen.cppIntro / IntroMediaScreen.h
Intro / IntroMediaScreen.cppUtilities / PixoVRFunctionLibrary.h
PixoCore.cppPixoCore.h
PixoCore.cppPixoCoreSettings.h
PixoCoreSettings.cppPixoCoreSettings.h
PixoVRCharacter.cppInterfaces / GripResponseAnimationInterface.h
PixoVRCharacter.cppInterfaces / HandAnimationInterface.h
PixoVRCharacter.cppManagers / HintManager.h
PixoVRCharacter.cppInterfaces / PixoCoreInterface.h
PixoVRCharacter.cppPixoVRCharacter.h
PixoVRCharacter.cppCharacterTools / PixoVRCircleProgress.h
PixoVRCharacter.cppPixoVRInputAdapter.h
PixoVRCharacter.cppInterfaces / PixoVRInteractiveObject.h
PixoVRCharacter.cppCharacterTools / PixoVRLaser.h
PixoVRCharacter.cppCharacterTools / PixoVRLongHoldComponent.h
PixoVRCharacter.cppCharacterTools / PixoVRTeleporter.h
PixoVRCharacter.cppCharacterTools / WorkTools / PixoVRToolBase.h
PixoVRCharacter.cppCharacterTools / PixoVRWristMenu.h
CharacterTools / PixoVRCircleProgress.cppPixoVRCharacter.h
CharacterTools / PixoVRCircleProgress.cppCharacterTools / PixoVRCircleProgress.h
CharacterTools / PixoVRCircleProgress.cppCharacterTools / PixoVRLongHoldComponent.h
PixoVRGameMode.cppPixoVRGameMode.h
PixoVRGameState.cppPixoVRGameState.h
PixoVRHand.cppInterfaces / HandAnimationInterface.h
PixoVRHand.cppPixoVRCharacter.h
PixoVRHand.cppPixoVRHand.h
PixoVRHand.cppInterfaces / PixoVRInteractiveObject.h
PixoVRInputAdapter.cppPixoVRInputAdapter.h
CharacterTools / PixoVRLaser.cppInterfaces / PixoVRInteractionInterface.h
CharacterTools / PixoVRLaser.cppCharacterTools / PixoVRLaser.h
CharacterTools / PixoVRLongHoldComponent.cppCharacterTools / PixoVRLongHoldComponent.h
PixoVRPlayerController.cppPixoVRCharacter.h
PixoVRPlayerController.cppPixoVRPlayerController.h
CharacterTools / PixoVRTeleporter.cppEventSystem / EventLogService.h
CharacterTools / PixoVRTeleporter.cppEventSystem / Events / Fade / FadeInAndFadeOutEvent.h
CharacterTools / PixoVRTeleporter.cppPixoVRCharacter.h
CharacterTools / PixoVRTeleporter.cppCharacterTools / PixoVRTeleporter.h
CharacterTools / PixoVRWristMenu.cppPixoVRCharacter.h
CharacterTools / PixoVRWristMenu.cppCharacterTools / PixoVRWristMenu.h
CharacterTools / PixoVRWristMenu.cppInterfaces / PixoVRWristMenuInterface.h
CharacterTools / PixoVRWristMenu.cppUI / WristMenu / PixoVRWristMenuItemTitleWidget.h
CharacterTools / PixoVRWristMenu.cppUI / WristMenu / PixoVRWristMenuItemWidget.h
Managers / SoundManager.cppEventSystem / Events / Hint / HintActivatedEvent.h
Managers / SoundManager.cppEventSystem / Events / Experience / InitializationEvent.h
Managers / SoundManager.cppEventSystem / Events / Story / NewStepLoadedEvent.h
Managers / SoundManager.cppEventSystem / Events / Story / NewStoryLoadedEvent.h
Managers / SoundManager.cppEventSystem / Events / Sound / PlaySoundEvent.h
Managers / SoundManager.cppManagers / SoundManager.h
Managers / StreamingLevelManager.cppEventSystem / Events / Fade / FadeInEvent.h
Managers / StreamingLevelManager.cppEventSystem / Events / Fade / FadeOutEvent.h
Managers / StreamingLevelManager.cppEventSystem / Events / Story / NewStepLoadedEvent.h
Managers / StreamingLevelManager.cppEventSystem / Events / Story / NewStoryLoadedEvent.h
Managers / StreamingLevelManager.cppManagers / StreamingLevelManager.h
Managers / StreamingLevelManager.cppEventSystem / Events / StreamingLevels / StreamingLevelsActionFinishedEvent.h
EventSystem / Events / Sound / PlaySoundEvent.cppEventSystem / Events / Sound / PlaySoundEvent.h
EventSystem / Events / Story / NewStepLoadedEvent.cppEventSystem / Events / Story / NewStepLoadedEvent.h
EventSystem / Events / Story / NewStoryLoadedEvent.cppEventSystem / Events / Story / NewStoryLoadedEvent.h
EventSystem / Events / Story / NewSubStepLoadedEvent.cppEventSystem / Events / Story / NewSubStepLoadedEvent.h
EventSystem / Events / Story / StepCompletedEvent.cppEventSystem / Events / Story / StepCompletedEvent.h
Story / StoryComponent.cppStory / StoryComponent.h
Story / StoryComponent.cppInterfaces / PixoVRInteractiveObject.h
Story / StoryComponent.cppInterfaces / PixoCoreInterface.h
Story / StoryManager.cppStory / StoryManager.h
Story / StoryManager.cppEventSystem / Events / Story / NewStepLoadedEvent.h
Story / StoryManager.cppEventSystem / Events / Story / NewSubStepLoadedEvent.h
Story / StoryManager.cppEventSystem / Events / Experience / InitializationEvent.h
Story / StoryManager.cppEventSystem / Events / Story / EndOfStoryReached.h
Story / StoryManager.cppEventSystem / Events / Story / NewStoryLoadedEvent.h
Story / StoryManager.cppEventSystem / Events / Story / StepCompletedEvent.h
Story / StoryScript.cppStory / StoryScript.h
Story / StoryScript.cppInterfaces / PixoCoreInterface.h
Story / StoryScript.cppManagers / GameManager.h
UI / BasicWidget.cppUI / BasicWidget.h
UI / BasicWidget.cppUI / ButtonWidget.h
UI / ButtonListWidget.cppUI / ButtonListWidget.h
UI / ButtonListWidget.cppUI / ButtonWidget.h
UI / ButtonListWidget.cppUI / CheckButtonWidget.h
UI / ButtonWidget.cppUI / ButtonWidget.h
UI / ButtonWidget.cppInterfaces / PixoCoreInterface.h
UI / ButtonWidget.cppManagers / HintManager.h
UI / ButtonWidget.cppStory / StoryComponent.h
UI / CheckButtonWidget.cppUI / CheckButtonWidget.h
UI / WidgetController.cppUI / WidgetController.h
UI / WidgetController.cppPixoVRCharacter.h
UI / WidgetController.cppInterfaces / HandAnimationInterface.h
UI / WidgetController.cppUI / BasicWidget.h
UI / WidgetController.cppUI / ButtonListWidget.h
Utilities / DynamicHieghtFloor.cppUtilities / DynamicHieghtFloor.h
Utilities / DynamicHieghtFloor.cppPixoVRCharacter.h
Utilities / FadingComponent.cppUtilities / FadingComponent.h
Utilities / HighlightComponent.cppUtilities / HighlightComponent.h
Utilities / PixoSHA256.cppUtilities / PixoSHA256.h
Utilities / PixoVRFunctionLibrary.cppUtilities / PixoVRFunctionLibrary.h
Utilities / PixoVRFunctionLibrary.cppUtilities / PixoSHA256.h
Utilities / PixoVRFunctionLibrary.cppLogin / PixoVRLoginCache.h
Utilities / PixoVRFunctionLibrary.cppPixoCoreSettings.h
Utilities / PlayerAlignComponent.cppUtilities / PlayerAlignComponent.h
Utilities / PlayerAlignComponent.cppPixoVRCharacter.h
CharacterTools / WorkTools / PixoVRToolBase.cppCharacterTools / WorkTools / PixoVRToolBase.h
CharacterTools / WorkTools / PixoVRToolBase.cppPixoVRHand.h
UI / WristMenu / PixoVRWristMenuItemTitleWidget.cppUI / WristMenu / PixoVRWristMenuItemTitleWidget.h
UI / WristMenu / PixoVRWristMenuItemWidget.cppUI / WristMenu / PixoVRWristMenuItemWidget.h