OLD_STEP_LIST_EDITOR
Documentation for the Unity C# Library
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Here is a list of all properties with links to the classes they belong to:
- a -
Activated :
Hellmade.Sound.Audio
Audio :
PixoVR.Audio.RepeatableAudio
AudioID :
Hellmade.Sound.Audio
AudioSource :
Hellmade.Sound.Audio
- b -
BrakeType :
PixoVR.Event.Break< TBreakType >
Breaks :
PixoVR.Event.BreakableInteractable< TBreakType >
Button :
PixoVR.Event.LongPressEvent
- c -
Camera :
Scripts.UI.UIPositioningSystem.CameraSource
Clip :
Hellmade.Sound.Audio
Count :
PixoVR.Core.EventBetter.EventEntry
Current :
PixoVR.Core.EventBetter.YieldListener< MessageType >
CurrentScenario :
PixoVR.Event.ScenarioState
- d -
DopplerLevel :
Hellmade.Sound.Audio
- e -
Email :
PixoVR.Event.ApexSessionState
- f -
FadeInSeconds :
Hellmade.Sound.Audio
FadeOutSeconds :
Hellmade.Sound.Audio
First :
PixoVR.Core.EventBetter.YieldListener< MessageType >
- g -
Gameobject :
Hellmade.Sound.EazySoundManager
GlobalMusicVolume :
Hellmade.Sound.EazySoundManager
GlobalSoundsVolume :
Hellmade.Sound.EazySoundManager
GlobalUISoundsVolume :
Hellmade.Sound.EazySoundManager
GlobalVolume :
Hellmade.Sound.EazySoundManager
- h -
Handler :
PixoVR.Core.EventBetter.ManualHandlerDisposable
- i -
IgnoreDuplicateMusic :
Hellmade.Sound.EazySoundManager
IgnoreDuplicateSounds :
Hellmade.Sound.EazySoundManager
IgnoreDuplicateUISounds :
Hellmade.Sound.EazySoundManager
Instance :
Hellmade.Sound.EazySoundManager
IsActive :
PixoVR.Event.Break< TBreakType >
IsAutomatic :
PixoVR.Event.ScenarioState
IsControlTestMode :
PixoVR.Event.ScenarioState
IsEvaluation :
PixoVR.Event.ScenarioState
IsLoggedIn :
PixoVR.Event.ApexSessionState
IsManual :
PixoVR.Event.ScenarioState
IsModeActive :
PixoVR.Event.GuideModeState
IsOptional :
PixoVR.Event.ScenarioState
IsPlaying :
Hellmade.Sound.Audio
IsPracticeMode :
PixoVR.Event.ScenarioState
IsPulling :
LaserMovable
IsSoundEnabled :
PixoVR.Event.GuideModeState
IsTargeted :
LaserMovable
item :
PixoVR.Event.StepItemSO
- l -
LastPlayedRepeatableAudio :
PixoVR.Audio.AudioService
Loop :
Hellmade.Sound.Audio
- m -
Max3DDistance :
Hellmade.Sound.Audio
Messages :
PixoVR.Core.EventBetter.YieldListener< MessageType >
MessageType :
PixoVR.Core.EventBetter.ManualHandlerDisposable
Min3DDistance :
Hellmade.Sound.Audio
MinimumPassingScore :
PixoVR.Event.ApexSessionState
Mute :
Hellmade.Sound.Audio
- n -
Name :
Hellmade.Sound.Audio
,
PixoVR.Audio.RepeatableAudio
- p -
Paused :
Hellmade.Sound.Audio
Persist :
Hellmade.Sound.Audio
Pitch :
Hellmade.Sound.Audio
PlayOnceAudio :
PixoVR.Audio.AudioService
Pooled :
Hellmade.Sound.Audio
Priority :
Hellmade.Sound.Audio
- r -
RespawnTransform :
PixoVR.Event.WaypointRespawnEvent
ReverbZoneMix :
Hellmade.Sound.Audio
RolloffMode :
Hellmade.Sound.Audio
- s -
Scenario :
PixoVR.Event.ScenarioSelectedEvent
Shifted :
PixoVR.Login.KeyboardController
shifted :
PixoVR.Login.LetterKey
SourceTransform :
Hellmade.Sound.Audio
SpatialBlend :
Hellmade.Sound.Audio
Spread :
Hellmade.Sound.Audio
StartTime :
PixoVR.Event.ApexSessionState
StereoPan :
Hellmade.Sound.Audio
Stopping :
Hellmade.Sound.Audio
- t -
Type :
Hellmade.Sound.Audio
- u -
UserName :
PixoVR.Event.ApexSessionState
- v -
VoiceOverName :
PixoVR.Event.GuideVoiceOverPlayEvent
Volume :
Hellmade.Sound.Audio
,
PixoVR.Audio.RepeatableAudio
Generated
Wed Oct 9 2024 19:24:03
by Doxygen version
1.10.0