An individual letter key.  
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An individual letter key. 
Definition at line 13 of file LetterKey.cs.
◆ Awake()
  
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          | void PixoVR.Login.LetterKey.Awake | ( |  | ) |  |  | inlineprivate | 
 
 
◆ GetCharacter()
  
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          | string PixoVR.Login.LetterKey.GetCharacter | ( |  | ) |  |  | inline | 
 
 
◆ OnClick()
  
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          | void PixoVR.Login.LetterKey.OnClick | ( |  | ) |  |  | inline | 
 
 
◆ OnDestroy()
  
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          | void PixoVR.Login.LetterKey.OnDestroy | ( |  | ) |  |  | inlineprivate | 
 
 
◆ OnShifted()
  
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          | void PixoVR.Login.LetterKey.OnShifted | ( | bool | value | ) |  |  | inlineprivate | 
 
 
◆ btn
  
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          | Button PixoVR.Login.LetterKey.btn |  | privateSerializeField | 
 
 
◆ character
      
        
          | string PixoVR.Login.LetterKey.character = "" | 
      
 
 
◆ label
      
        
          | TextMeshProUGUI PixoVR.Login.LetterKey.label | 
      
 
 
◆ refresh
  
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          | bool PixoVR.Login.LetterKey.refresh |  | privateSerializeField | 
 
 
◆ shiftedChar
      
        
          | string PixoVR.Login.LetterKey.shiftedChar = "" | 
      
 
 
◆ shiftedLabel
      
        
          | TextMeshProUGUI PixoVR.Login.LetterKey.shiftedLabel | 
      
 
 
◆ started
  
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          | bool PixoVR.Login.LetterKey.started |  | private | 
 
 
◆ shifted
  
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          | bool PixoVR.Login.LetterKey.shifted |  | get | 
 
 
The documentation for this class was generated from the following file: