2using System.Collections;
3using System.Collections.Generic;
23 foreach (var interactable
in interactables)
25 interactable.WaitForSelection();
Highlight an object when the pointer is on it or when the hand is close to it This is often used to i...
Action OnFunctionFinished
void StartStep(StepItem stepItem, StepFunction function, List< InteractableClass > interactables=null, Action onStepSkipped=null)
void FunctionFinished()
Called to end current step and start a next one.
Basic interface of functions. (Please note that iStep is a wrong name)