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IStep.cs
Go to the documentation of this file.
1
using
System;
2
using
System.Collections.Generic;
3
4
namespace
PixoVR.Event
5
{
9
public
interface
IStep
10
{
11
public
event
Action
OnFunctionFinished
;
12
13
public
void
StartStep
(
StepItem
stepItem,
StepFunction
function
, List<InteractableClass> interactables =
null
, Action onStepSkipped =
null
);
14
18
public
void
FunctionFinished
();
19
}
9
public
interface
IStep
{
…
};
20
}
PixoVR.Event.StepFunction
[Serializable]
Definition
StepFunction.cs:13
PixoVR.Event.StepItem
[Serializable]
Definition
StepItem.cs:12
PixoVR.Event.IStep
Basic interface of functions. (Please note that iStep is a wrong name)
Definition
IStep.cs:10
PixoVR.Event.IStep.FunctionFinished
void FunctionFinished()
Called to end current step and start a next one.
PixoVR.Event.IStep.OnFunctionFinished
Action OnFunctionFinished
Definition
IStep.cs:11
PixoVR.Event.IStep.StartStep
void StartStep(StepItem stepItem, StepFunction function, List< InteractableClass > interactables=null, Action onStepSkipped=null)
PixoVR.Event
Definition
ItemIDAttribute.cs:5
com.pixovr.eventunitysdk
Runtime
Sdk
Scripts
IStepScripts
IStep.cs
Generated
Fri Mar 28 2025 16:08:53
by Doxygen version
1.10.0