Documentation for the Unity C# Library
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StepItem.cs
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1using System;
2using System.Collections.Generic;
3using UnityEngine;
4
5namespace PixoVR.Event
6{
7 [Serializable]
8 public class StepItem
9 {
10 public string stepID;
11 [Space] public List<StepFunction> functionsStep;
12 public bool waitForUserAction;
13 public List<string> nextSteps;
15 }
[Serializable]
Definition StepItem.cs:12
string voiceOverIDWrongAction
Definition StepItem.cs:17
List< string > nextSteps
Definition StepItem.cs:16
List< StepFunction > functionsStep
Definition StepItem.cs:14