Documentation for the Unreal C++ Plugin
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FPSessionData Struct ReferenceBlueprintType

USTRUCT(BlueprintType) More...

#include <ApexTypes.h>

Inheritance diagram for FPSessionData:
[legend]

Public Member Functions

 FPSessionData ()
 
virtual void FromJsonObject (const TSharedPtr< FJsonObject > &JObject) override
 
 GENERATED_BODY ()
 
virtual TSharedPtr< FJsonObject > ToJsonObject () const
 

Public Attributes

bool Error = false
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Apex|Failed Request")
 
FString HttpCode = TEXT("0")
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Apex|Failed Request")
 
FString Message = TEXT("")
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Apex|Failed Request")
 
int SessionId = -1
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PixoVR|Platform|Session")
 

Detailed Description

USTRUCT(BlueprintType)

Definition at line 158 of file ApexTypes.h.

Constructor & Destructor Documentation

◆ FPSessionData()

FPSessionData::FPSessionData ( )
inline

Definition at line 169 of file ApexTypes.h.

Member Function Documentation

◆ FromJsonObject()

virtual void FPSessionData::FromJsonObject ( const TSharedPtr< FJsonObject > & JObject)
inlineoverridevirtual

Reimplemented from FAPEXRequestFailed.

Definition at line 173 of file ApexTypes.h.

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◆ GENERATED_BODY()

FPSessionData::GENERATED_BODY ( )

◆ ToJsonObject()

Member Data Documentation

◆ Error

bool FAPEXRequestFailed::Error = false
inheritedEditAnywhereBlueprintReadWrite

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Apex|Failed Request")

Definition at line 107 of file ApexTypes.h.

◆ HttpCode

FString FAPEXRequestFailed::HttpCode = TEXT("0")
inheritedEditAnywhereBlueprintReadWrite

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Apex|Failed Request")

Definition at line 114 of file ApexTypes.h.

◆ Message

FString FAPEXRequestFailed::Message = TEXT("")
inheritedEditAnywhereBlueprintReadWrite

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Apex|Failed Request")

Definition at line 121 of file ApexTypes.h.

◆ SessionId

int FPSessionData::SessionId = -1
EditAnywhereBlueprintReadWrite

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PixoVR|Platform|Session")

Definition at line 167 of file ApexTypes.h.


The documentation for this struct was generated from the following file: