Documentation for the Unreal C++ Plugin
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FHeartbeatEvent Struct ReferenceBlueprintType

USTRUCT(BlueprintType) More...

#include <ApexTypes.h>

Inheritance diagram for FHeartbeatEvent:
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Public Member Functions

virtual ~FHeartbeatEvent ()
 
virtual void FromJsonObject (const TSharedPtr< FJsonObject > &JObject)
 
 GENERATED_BODY ()
 
virtual TSharedPtr< FJsonObject > ToJsonObject () const override
 

Public Attributes

int SessionId
 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PixoVR|Hearbeat Event")
 

Detailed Description

USTRUCT(BlueprintType)

Definition at line 928 of file ApexTypes.h.

Constructor & Destructor Documentation

◆ ~FHeartbeatEvent()

virtual FHeartbeatEvent::~FHeartbeatEvent ( )
inlinevirtual

Definition at line 940 of file ApexTypes.h.

Member Function Documentation

◆ FromJsonObject()

virtual void FJsonable::FromJsonObject ( const TSharedPtr< FJsonObject > & JObject)
inlinevirtualinherited

Reimplemented in FAPEXRequestFailed, FPSessionData, FSessionData, FCompleteSessionData, FAPEXOrganization, FUserSessionData, FApexUserData, FSessionReportData, FTopTenData, FAPEXAuthenticationCode, FXAPIInteractionComponent, FXAPIActivityDefinition, FXAPIAgent, FXAPIVerb, FXAPIActivity, FXAPIContext, FXAPIScore, FXAPIResult, FXAPIStatementBase, and FXAPIStatement.

Definition at line 18 of file ApexJSON.h.

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◆ GENERATED_BODY()

FHeartbeatEvent::GENERATED_BODY ( )

◆ ToJsonObject()

virtual TSharedPtr< FJsonObject > FHeartbeatEvent::ToJsonObject ( ) const
inlineoverridevirtual

Reimplemented from FJsonable.

Definition at line 942 of file ApexTypes.h.

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Member Data Documentation

◆ SessionId

int FHeartbeatEvent::SessionId
EditAnywhereBlueprintReadWrite

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PixoVR|Hearbeat Event")

Definition at line 937 of file ApexTypes.h.


The documentation for this struct was generated from the following file: