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    Documentation for the Unreal C++ Plugin 
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UCLASS() More...
#include <OptionalTypeLibrary.h>
Static Public Member Functions | |
| static bool | GetBool (const FOptionalBool &Optional) | 
| UFUNCTION(BlueprintPure, Category = "Apex|Optional Types|Bool")   | |
| static float | GetFloat (const FOptionalFloat &Optional) | 
| UFUNCTION(BlueprintPure, Category = "Apex|Optional Types|Float")   | |
| static int | GetInt (const FOptionalInt &Optional) | 
| UFUNCTION(BlueprintPure, Category = "Apex|Optional Types|Int")   | |
| static bool | IsBoolSet (const FOptionalBool &Optional) | 
| UFUNCTION(BlueprintPure, Category = "Apex|Optional Types|Bool")   | |
| static bool | IsFloatSet (const FOptionalFloat &Optional) | 
| UFUNCTION(BlueprintPure, Category = "Apex|Optional Types|Float")   | |
| static bool | IsIntSet (const FOptionalInt &Optional) | 
| UFUNCTION(BlueprintPure, Category = "Apex|Optional Types|Int")   | |
| static void | SetBool (FOptionalBool &Optional, bool Value) | 
| UFUNCTION(BlueprintCallable, Category = "Apex|Optional Types|Bool")   | |
| static void | SetFloat (FOptionalFloat &Optional, float Value) | 
| UFUNCTION(BlueprintCallable, Category = "Apex|Optional Types|Float")   | |
| static void | SetInt (FOptionalInt &Optional, int Value) | 
| UFUNCTION(BlueprintCallable, Category = "Apex|Optional Types|Int")   | |
Private Member Functions | |
| GENERATED_BODY () | |
UCLASS()
Definition at line 15 of file OptionalTypeLibrary.h.
      
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  private | 
      
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  staticBlueprintPure | 
UFUNCTION(BlueprintPure, Category = "Apex|Optional Types|Bool")
Definition at line 16 of file OptionalTypeLibrary.cpp.
      
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  staticBlueprintPure | 
UFUNCTION(BlueprintPure, Category = "Apex|Optional Types|Float")
Definition at line 11 of file OptionalTypeLibrary.cpp.
      
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  staticBlueprintPure | 
UFUNCTION(BlueprintPure, Category = "Apex|Optional Types|Int")
Definition at line 6 of file OptionalTypeLibrary.cpp.
      
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  staticBlueprintPure | 
UFUNCTION(BlueprintPure, Category = "Apex|Optional Types|Bool")
Definition at line 46 of file OptionalTypeLibrary.cpp.
      
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  staticBlueprintPure | 
UFUNCTION(BlueprintPure, Category = "Apex|Optional Types|Float")
Definition at line 41 of file OptionalTypeLibrary.cpp.
      
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  staticBlueprintPure | 
UFUNCTION(BlueprintPure, Category = "Apex|Optional Types|Int")
Definition at line 36 of file OptionalTypeLibrary.cpp.
      
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  staticBlueprintCallable | 
UFUNCTION(BlueprintCallable, Category = "Apex|Optional Types|Bool")
Definition at line 31 of file OptionalTypeLibrary.cpp.
      
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  staticBlueprintCallable | 
UFUNCTION(BlueprintCallable, Category = "Apex|Optional Types|Float")
Definition at line 26 of file OptionalTypeLibrary.cpp.
      
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  staticBlueprintCallable | 
UFUNCTION(BlueprintCallable, Category = "Apex|Optional Types|Int")
Definition at line 21 of file OptionalTypeLibrary.cpp.