USTRUCT(BlueprintType)  
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#include <OptionalTypes.h>
USTRUCT(BlueprintType) 
Definition at line 12 of file OptionalTypes.h.
 
◆ ~FOptionalInt()
  
  
      
        
          | virtual FOptionalInt::~FOptionalInt  | 
          ( | 
           | ) | 
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inlinevirtual   | 
  
 
 
◆ GENERATED_BODY()
      
        
          | FOptionalInt::GENERATED_BODY  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ Get() [1/2]
  
  
      
        
          | int FOptionalInt::Get  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
inline   | 
  
 
 
◆ Get() [2/2]
  
  
      
        
          | int FOptionalInt::Get  | 
          ( | 
          bool & |           IsSet | ) | 
           | 
         
       
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inline   | 
  
 
 
◆ IsSet()
  
  
      
        
          | bool FOptionalInt::IsSet  | 
          ( | 
           | ) | 
           const | 
         
       
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inline   | 
  
 
 
◆ operator*()
  
  
      
        
          | virtual int FOptionalInt::operator*  | 
          ( | 
           | ) | 
           | 
         
       
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inlinevirtual   | 
  
 
 
◆ operator=()
  
  
      
        
          | virtual void FOptionalInt::operator=  | 
          ( | 
          const int & |           Value | ) | 
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inlinevirtual   | 
  
 
 
◆ Set()
  
  
      
        
          | void FOptionalInt::Set  | 
          ( | 
          int |           Value | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
 
◆ OptionalValue
      
        
          | TOptional<int> FOptionalInt::OptionalValue | 
        
      
 
 
The documentation for this struct was generated from the following file: