USTRUCT(BlueprintType)
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#include <OptionalTypes.h>
USTRUCT(BlueprintType)
Definition at line 12 of file OptionalTypes.h.
◆ ~FOptionalInt()
virtual FOptionalInt::~FOptionalInt |
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inlinevirtual |
◆ GENERATED_BODY()
FOptionalInt::GENERATED_BODY |
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◆ Get() [1/2]
int FOptionalInt::Get |
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const |
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inline |
◆ Get() [2/2]
int FOptionalInt::Get |
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bool & | IsSet | ) |
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inline |
◆ IsSet()
bool FOptionalInt::IsSet |
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const |
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inline |
◆ operator*()
virtual int FOptionalInt::operator* |
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inlinevirtual |
◆ operator=()
virtual void FOptionalInt::operator= |
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const int & | Value | ) |
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inlinevirtual |
◆ Set()
void FOptionalInt::Set |
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int | Value | ) |
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inline |
◆ OptionalValue
TOptional<int> FOptionalInt::OptionalValue |
The documentation for this struct was generated from the following file: