USTRUCT(BlueprintType)  
 More...
#include <OptionalTypes.h>
USTRUCT(BlueprintType) 
Definition at line 66 of file OptionalTypes.h.
 
◆ ~FOptionalFloat()
  
  
      
        
          | virtual FOptionalFloat::~FOptionalFloat  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inlinevirtual   | 
  
 
 
◆ GENERATED_BODY()
      
        
          | FOptionalFloat::GENERATED_BODY  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ Get() [1/2]
  
  
      
        
          | float FOptionalFloat::Get  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
inline   | 
  
 
 
◆ Get() [2/2]
  
  
      
        
          | float FOptionalFloat::Get  | 
          ( | 
          bool & |           IsSet | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
 
◆ IsSet()
  
  
      
        
          | bool FOptionalFloat::IsSet  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
inline   | 
  
 
 
◆ operator*()
  
  
      
        
          | virtual float FOptionalFloat::operator*  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inlinevirtual   | 
  
 
 
◆ operator=()
  
  
      
        
          | virtual void FOptionalFloat::operator=  | 
          ( | 
          const float & |           Value | ) | 
           | 
         
       
   | 
  
inlinevirtual   | 
  
 
 
◆ Set()
  
  
      
        
          | void FOptionalFloat::Set  | 
          ( | 
          float |           Value | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
 
◆ OptionalValue
      
        
          | TOptional<float> FOptionalFloat::OptionalValue | 
        
      
 
 
The documentation for this struct was generated from the following file: