13 return Optional.
Get();
18 return Optional.
Get();
38 return Optional.
IsSet();
43 return Optional.
IsSet();
48 return Optional.
IsSet();
static void SetFloat(FOptionalFloat &Optional, float Value)
UFUNCTION(BlueprintCallable, Category = "Apex|Optional Types|Float")
static bool IsIntSet(const FOptionalInt &Optional)
UFUNCTION(BlueprintPure, Category = "Apex|Optional Types|Int")
static void SetInt(FOptionalInt &Optional, int Value)
UFUNCTION(BlueprintCallable, Category = "Apex|Optional Types|Int")
static bool IsFloatSet(const FOptionalFloat &Optional)
UFUNCTION(BlueprintPure, Category = "Apex|Optional Types|Float")
static float GetFloat(const FOptionalFloat &Optional)
UFUNCTION(BlueprintPure, Category = "Apex|Optional Types|Float")
static int GetInt(const FOptionalInt &Optional)
UFUNCTION(BlueprintPure, Category = "Apex|Optional Types|Int")
static bool IsBoolSet(const FOptionalBool &Optional)
UFUNCTION(BlueprintPure, Category = "Apex|Optional Types|Bool")
static void SetBool(FOptionalBool &Optional, bool Value)
UFUNCTION(BlueprintCallable, Category = "Apex|Optional Types|Bool")
static bool GetBool(const FOptionalBool &Optional)
UFUNCTION(BlueprintPure, Category = "Apex|Optional Types|Bool")