v1.2.26 |
Documentation for the Unreal C++ Plugin
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Represents a wrist menu button actor. More...
#include <BaseWristMenuButton.h>
Public Member Functions | |
ABaseWristMenuButton () | |
void | OnBeginOverlapPointingFingerCollision (UPrimitiveComponent *OverlappedComponent, AActor *OtherActor, UPrimitiveComponent *OtherComp, int32 OtherBodyIndex, bool bFromSweep, const FHitResult &SweepResult) |
Change hand animation to pointing finger. | |
void | OnEndOverlapPointingFingerCollision (UPrimitiveComponent *OverlappedComponent, AActor *OtherActor, UPrimitiveComponent *OtherComp, int32 OtherBodyIndex) |
Change hand animation to default. | |
Public Attributes | |
FOnWristMenuButtonPressed | OnWristMenuButtonPressed |
UPROPERTY(BlueprintCallable) | |
UBoxComponent * | PointingFingerCollisionComp |
UPROPERTY(EditDefaultsOnly) | |
Private Member Functions | |
GENERATED_BODY () | |
void | OnPointingFingerCollisionOverlapChange (AActor *OtherActor, bool IsBeginOverlap) const |
Change hand animation. | |
Represents a wrist menu button actor.
UCLASS(Blueprintable)
Definition at line 19 of file BaseWristMenuButton.h.
ABaseWristMenuButton::ABaseWristMenuButton | ( | ) |
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private |
void ABaseWristMenuButton::OnBeginOverlapPointingFingerCollision | ( | UPrimitiveComponent * | OverlappedComponent, |
AActor * | OtherActor, | ||
UPrimitiveComponent * | OtherComp, | ||
int32 | OtherBodyIndex, | ||
bool | bFromSweep, | ||
const FHitResult & | SweepResult ) |
Change hand animation to pointing finger.
UFUNCTION()
Definition at line 15 of file BaseWristMenuButton.cpp.
void ABaseWristMenuButton::OnEndOverlapPointingFingerCollision | ( | UPrimitiveComponent * | OverlappedComponent, |
AActor * | OtherActor, | ||
UPrimitiveComponent * | OtherComp, | ||
int32 | OtherBodyIndex ) |
Change hand animation to default.
UFUNCTION()
Definition at line 22 of file BaseWristMenuButton.cpp.
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private |
Change hand animation.
Definition at line 28 of file BaseWristMenuButton.cpp.
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BlueprintCallable |
UPROPERTY(BlueprintCallable)
Definition at line 61 of file BaseWristMenuButton.h.
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EditDefaultsOnly |
UPROPERTY(EditDefaultsOnly)
Definition at line 55 of file BaseWristMenuButton.h.