27 void OnBeginOverlapPointingFingerCollision(UPrimitiveComponent* OverlappedComponent,
AActor* OtherActor,
28 UPrimitiveComponent* OtherComp, int32 OtherBodyIndex,
bool bFromSweep,
29 const FHitResult& SweepResult);
35 void OnEndOverlapPointingFingerCollision(UPrimitiveComponent* OverlappedComponent,
AActor* OtherActor,
36 UPrimitiveComponent* OtherComp, int32 OtherBodyIndex);
41 void OnPointingFingerCollisionOverlapChange(
AActor* OtherActor,
bool IsBeginOverlap) const;
44 UPROPERTY(EditDefaultsOnly)
45 UBoxComponent* PointingFingerCollisionComp;
47 UPROPERTY(BlueprintCallable)
48 FOnWristMenuButtonPressed OnWristMenuButtonPressed;