v1.2.26 |
Documentation for the Unreal C++ Plugin
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#include "Managers/ApexReportingManager.h"
#include "Kismet/KismetMathLibrary.h"
#include "EventSystem/Events/Experience/InitializationEvent.h"
#include "EventSystem/Events/Story/EndOfStoryReached.h"
#include "EventSystem/Events/Story/NewStepLoadedEvent.h"
#include "EventSystem/Events/Story/NewStoryLoadedEvent.h"
#include "EventSystem/Events/Story/StepCompletedEvent.h"
#include "GameFramework/GameModeBase.h"
#include "Interfaces/PixoCoreInterface.h"