Documentation for the Unity C# Library
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PixoVR.Event.TeleportToPosition Class Reference

Function of waiting for the player to teleport to a position. More...

Inheritance diagram for PixoVR.Event.TeleportToPosition:
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Public Member Functions

void FunctionFinished ()
 Called to end current step and start a next one.
 
void StartStep (StepItem stepItem, StepFunction function, List< InteractableClass > interactables, Action onStepSkipped=null)
 

Events

Action OnFunctionFinished
 

Detailed Description

Function of waiting for the player to teleport to a position.

Definition at line 11 of file TeleportToPosition.cs.

Member Function Documentation

◆ FunctionFinished()

void PixoVR.Event.TeleportToPosition.FunctionFinished ( )
inline

Called to end current step and start a next one.

Implements PixoVR.Event.IStep.

Definition at line 23 of file TeleportToPosition.cs.

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◆ StartStep()

void PixoVR.Event.TeleportToPosition.StartStep ( StepItem stepItem,
StepFunction function,
List< InteractableClass > interactables,
Action onStepSkipped = null )
inline

Implements PixoVR.Event.IStep.

Definition at line 15 of file TeleportToPosition.cs.

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Event Documentation

◆ OnFunctionFinished

Action PixoVR.Event.TeleportToPosition.OnFunctionFinished

Definition at line 13 of file TeleportToPosition.cs.


The documentation for this class was generated from the following file: