2using System.Collections.Generic;
17 Debug.Log(
"StartReverseAnimation : IStep");
19 if (interactables !=
null)
21 foreach (var item
in interactables)
Function of playing the reverse animation and waiting for it to complete.
void StartStep(StepItem stepItem, StepFunction function, List< InteractableClass > interactables=null, Action onStepSkipped=null)
void FunctionFinished()
Called to end current step and start a next one.
Action OnFunctionFinished
Basic interface of functions. (Please note that iStep is a wrong name)