Documentation for the Unity C# Library
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Function.cs File Reference

Go to the source code of this file.

Namespaces

namespace  PixoVR
 
namespace  PixoVR.Event
 

Enumerations

enum  PixoVR.Event.Function {
  PixoVR.Event.NONE = -1 , PixoVR.Event.ACTIVATE_OBJECT = 0 , PixoVR.Event.DEACTIVATE_OBJECT = 12 , PixoVR.Event.HIGHLIGHT_OBJECTS = 1 ,
  PixoVR.Event.TURN_OFF_HIGHLIGHT_OBJECT = 7 , PixoVR.Event.ACTIVATE_AND_HIGHLIGHT = 2 , PixoVR.Event.DEACTIVATE_AND_HIGHLIGHT_OFF = 3 , PixoVR.Event.PLAY_VOICE_OVER = 4 ,
  PixoVR.Event.SHOW_MODEL = 5 , PixoVR.Event.HIDE_MODEL = 16 , PixoVR.Event.GRABLE_OR_INTERACT_OBJECT = 6 , PixoVR.Event.TELEPORT_TO_POSITION = 9 ,
  PixoVR.Event.TRANSIT_TO_SCENE = 10 , PixoVR.Event.WAITING_FOR_CHOICE = 11 , PixoVR.Event.START_PLAY_ANIMATION = 13 , PixoVR.Event.START_REVERSE_ANIMATION = 14 ,
  PixoVR.Event.OPEN_INSPECTION_MENU_FOR_ITEM = 15 , PixoVR.Event.SET_ADDITIONAL_PARAMS_FOR_ITEM = 29 , PixoVR.Event.PREPARE_INSPECTION_REPORT = 20 , PixoVR.Event.GENERATE_BREAKDOWN = 17 ,
  PixoVR.Event.TURN_OFF_OBJECTS = 18 , PixoVR.Event.TURN_ON_OBJECTS = 19 , PixoVR.Event.SET_DEFAULT_STATE = 21 , PixoVR.Event.HIGHLIGHT_ON_SELECTION = 22 ,
  PixoVR.Event.DELAY = 23 , PixoVR.Event.SET_VOICE_OVER_VOLUME = 24 , PixoVR.Event.SET_FX_VOLUME = 25 , PixoVR.Event.CHECK_ALREADY_INSPECTION = 26 ,
  PixoVR.Event.SET_TIMER = 27 , PixoVR.Event.STOP_TIMER = 28
}
 A list of functions ID that are used by the step manager to call specific methods. More...