Documentation for the Unity C# Library
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Function.cs
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1using System;
2
3namespace PixoVR.Event
4{
8 [Serializable]
9 public enum Function
10 {
11 NONE = -1,
19 SHOW_MODEL = 5,
20 HIDE_MODEL = 16,
24 WAITING_FOR_CHOICE = 11, //function which waiting for result of user action with item state after action
32 TURN_ON_OBJECTS = 19,
35 DELAY = 23,
37 SET_FX_VOLUME = 25,
39 SET_TIMER = 27,
40 STOP_TIMER = 28
41 }
42}
Function
A list of functions ID that are used by the step manager to call specific methods.
Definition Function.cs:13