A blueprint class with 1 graphs.
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#include "/PixoCore/WristMenu/PixoVRWristMenuWidget"
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float | GetButtonAngle () const |
| UFUNCTION(BlueprintCallable, Category = "PixoVR | Wrist Menu")
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void | SetButtonAngle (float Angle) |
| UFUNCTION(BlueprintCallable, Category = "PixoVR | Wrist Menu")
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void | SetButtonHighlight (FLinearColor TintColor) |
| UFUNCTION(BlueprintCallable, Category = "PixoVR | Wrist Menu")
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void | SetButtonIcon (UTexture2D *Texture) |
| UFUNCTION(BlueprintCallable, Category = "PixoVR | Wrist Menu")
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void | SetButtonScale (FVector2D Scale) |
| UFUNCTION(BlueprintCallable, Category = "PixoVR | Wrist Menu")
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void | SetButtonTexture (UTexture2D *Texture) |
| UFUNCTION(BlueprintCallable, Category="PixoVR | Wrist Menu")
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UImage * | ButtonIcon |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="PixoVR | Wrist Menu", meta = (BindWidget))
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UCanvasPanel * | CanvasPanel_0 |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PixoVR | Wrist Menu", meta = (BindWidget))
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UImage * | ImageButton |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="PixoVR | Wrist Menu", meta = (BindWidget))
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A blueprint class with 1 graphs.
UDF Path: /PixoCore /WristMenu /PixoVRWristMenuWidget
Config: Config/DefaultEngine.ini
Definition at line 11 of file UPixoVRWristMenuWidget_C.h.
◆ EventGraph()
void UPixoVRWristMenuWidget_C::EventGraph |
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privateBlueprint |
◆ GENERATED_BODY()
UPixoVRWristMenuItemWidget::GENERATED_BODY |
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privateinherited |
◆ GetButtonAngle()
float UPixoVRWristMenuItemWidget::GetButtonAngle |
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const |
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inheritedBlueprintCallable |
◆ SetButtonAngle()
void UPixoVRWristMenuItemWidget::SetButtonAngle |
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float | Angle | ) |
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inheritedBlueprintCallable |
◆ SetButtonHighlight()
void UPixoVRWristMenuItemWidget::SetButtonHighlight |
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FLinearColor | TintColor | ) |
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inheritedBlueprintCallable |
◆ SetButtonIcon()
void UPixoVRWristMenuItemWidget::SetButtonIcon |
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UTexture2D * | Texture | ) |
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inheritedBlueprintCallable |
◆ SetButtonScale()
void UPixoVRWristMenuItemWidget::SetButtonScale |
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FVector2D | Scale | ) |
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inheritedBlueprintCallable |
◆ SetButtonTexture()
void UPixoVRWristMenuItemWidget::SetButtonTexture |
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UTexture2D * | Texture | ) |
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inheritedBlueprintCallable |
◆ ButtonIcon
UImage* UPixoVRWristMenuItemWidget::ButtonIcon |
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inheritedEditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="PixoVR | Wrist Menu", meta = (BindWidget))
Definition at line 73 of file PixoVRWristMenuItemWidget.h.
◆ CanvasPanel_0
UCanvasPanel* UPixoVRWristMenuItemWidget::CanvasPanel_0 |
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inheritedEditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "PixoVR | Wrist Menu", meta = (BindWidget))
Definition at line 80 of file PixoVRWristMenuItemWidget.h.
◆ ImageButton
UImage* UPixoVRWristMenuItemWidget::ImageButton |
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inheritedEditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="PixoVR | Wrist Menu", meta = (BindWidget))
Definition at line 66 of file PixoVRWristMenuItemWidget.h.
The documentation for this class was generated from the following files: