Documentation for the Unreal C++ Plugin
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UInteractiveObjectDataBase Class Reference

UCLASS() More...

#include <StoryManager.h>

Inheritance diagram for UInteractiveObjectDataBase:
[legend]

Public Attributes

TArray< FInteractiveObjectDataInteractiveObjectData
 UPROPERTY(EditAnywhere, BlueprintReadWrite)
 

Private Member Functions

 GENERATED_BODY ()
 

Detailed Description

UCLASS()

Definition at line 127 of file StoryManager.h.

Member Function Documentation

◆ GENERATED_BODY()

UInteractiveObjectDataBase::GENERATED_BODY ( )
private

Member Data Documentation

◆ InteractiveObjectData

TArray<FInteractiveObjectData> UInteractiveObjectDataBase::InteractiveObjectData
EditAnywhereBlueprintReadWrite

UPROPERTY(EditAnywhere, BlueprintReadWrite)

Definition at line 136 of file StoryManager.h.


The documentation for this class was generated from the following file: