v1.2.26 |
Documentation for the Unreal C++ Plugin
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A material with 1 graphs. More...
#include "/PixoCore/Materials/MasterMaterials/MM_StandardTransperent"
Public Attributes | |
float | ChannelMap |
float | ColorMap |
float | ColorOverlay |
float | EmissiveColor |
float | NormalMap |
float | Opacity |
Private Member Functions | |
void | MM_StandardTransperent () |
A material with 1 graphs.
UDF Path: /PixoCore /Materials /MasterMaterials /MM_StandardTransperent
Config: Config/DefaultEngine.ini
Domain: Surface
Definition at line 13 of file MM_StandardTransperent.h.
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privateMaterial |
float MM_StandardTransperent::ChannelMap |
Definition at line 21 of file MM_StandardTransperent.h.
float MM_StandardTransperent::ColorMap |
Definition at line 20 of file MM_StandardTransperent.h.
float MM_StandardTransperent::ColorOverlay |
Definition at line 16 of file MM_StandardTransperent.h.
float MM_StandardTransperent::EmissiveColor |
Definition at line 17 of file MM_StandardTransperent.h.
float MM_StandardTransperent::NormalMap |
Definition at line 19 of file MM_StandardTransperent.h.
float MM_StandardTransperent::Opacity |
Definition at line 18 of file MM_StandardTransperent.h.