UCLASS()
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#include <VideoPanel.h>
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UWidgetComponent * | InteractionWidget |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Components")
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UStaticMeshComponent * | RootMeshComponent |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Components")
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UCLASS()
Definition at line 11 of file VideoPanel.h.
◆ AVideoPanel()
AVideoPanel::AVideoPanel |
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◆ GENERATED_BODY()
AVideoPanel::GENERATED_BODY |
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private |
◆ InteractionWidget
UWidgetComponent* AVideoPanel::InteractionWidget |
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BlueprintReadWriteEditAnywhere |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Components")
Definition at line 27 of file VideoPanel.h.
◆ RootMeshComponent
UStaticMeshComponent* AVideoPanel::RootMeshComponent |
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BlueprintReadWriteEditAnywhere |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Components")
Definition at line 22 of file VideoPanel.h.
The documentation for this class was generated from the following files: