v1.2.26
Documentation for the Unreal C++ Plugin
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VideoPanel.h
Go to the documentation of this file.
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#pragma once
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#include "CoreMinimal.h"
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#include "Components/WidgetComponent.h"
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#include "GameFramework/Actor.h"
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#include "VideoPanel.generated.h"
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UCLASS()
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class PIXOLOBBY_API
AVideoPanel
: public
AActor
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{
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GENERATED_BODY()
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public:
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AVideoPanel
();
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Components") UStaticMeshComponent* RootMeshComponent;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Components") UWidgetComponent* InteractionWidget;
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};
AActor
AVideoPanel
UCLASS()
Definition
VideoPanel.h:12
AVideoPanel::GENERATED_BODY
GENERATED_BODY()
AVideoPanel::InteractionWidget
UWidgetComponent * InteractionWidget
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Components")
Definition
VideoPanel.h:27
AVideoPanel::RootMeshComponent
UStaticMeshComponent * RootMeshComponent
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Components")
Definition
VideoPanel.h:22
PixoLobby
Source
PixoLobby
Private
VideoPanel.h
Generated
Wed Oct 9 2024 19:40:17
by Doxygen version
1.10.0