v1.2.26 |
Documentation for the Unreal C++ Plugin
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A blueprint class with 2 graphs. More...
#include "/PixoCore/Blueprints/Login/BP_LoginActor"
Public Attributes | |
USceneComponent * | DefaultSceneRoot |
Default Scene Root. | |
ABP_VRKeyboard_C * | VRKeyboard |
VRKeyboard. | |
Protected Attributes | |
UPixoVRLoginUI_C * | LoginWidget |
Login Widget. | |
Private Member Functions | |
void | EventGraph () |
void | UserConstructionScript () |
A blueprint class with 2 graphs.
UDF Path: /PixoCore /Blueprints /Login /BP_LoginActor
Config: Config/DefaultEngine.ini
Definition at line 11 of file ABP_LoginActor_C.h.
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privateBlueprint |
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privateBlueprint |
Definition at line 13 of file ABP_LoginActor_C.cpp.
USceneComponent* ABP_LoginActor_C::DefaultSceneRoot |
Default Scene Root.
Definition at line 14 of file ABP_LoginActor_C.h.
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protected |
Login Widget.
Definition at line 18 of file ABP_LoginActor_C.h.
ABP_VRKeyboard_C* ABP_LoginActor_C::VRKeyboard |
VRKeyboard.
Definition at line 15 of file ABP_LoginActor_C.h.