v1.2.26 |
Documentation for the Unreal C++ Plugin
|
A blueprint class with 2 graphs. More...
#include "/PixoCore/Blueprints/UI/VRKeyboards/Blueprints/Keyboard/BP_VRKeyboard"
Public Attributes | |
USceneComponent * | DefaultSceneRoot |
Default Scene Root. | |
UWidgetComponent * | Widget |
Widget. | |
UWidgetInteractionComponent * | WidgetInteraction |
Widget Interaction. | |
Protected Attributes | |
UWBP_VRKeyboard_C * | WBP_CustomKeyboard |
WBP Custom Keyboard. | |
Private Member Functions | |
void | EventGraph () |
void | UserConstructionScript () |
A blueprint class with 2 graphs.
UDF Path: /PixoCore /Blueprints /UI /VRKeyboards /Blueprints /Keyboard /BP_VRKeyboard
Config: Config/DefaultEngine.ini
Definition at line 11 of file ABP_VRKeyboard_C.h.
|
privateBlueprint |
Definition at line 17 of file ABP_VRKeyboard_C.cpp.
|
privateBlueprint |
Definition at line 13 of file ABP_VRKeyboard_C.cpp.
USceneComponent* ABP_VRKeyboard_C::DefaultSceneRoot |
Default Scene Root.
Definition at line 16 of file ABP_VRKeyboard_C.h.
|
protected |
WBP Custom Keyboard.
Definition at line 19 of file ABP_VRKeyboard_C.h.
UWidgetComponent* ABP_VRKeyboard_C::Widget |
Widget.
Definition at line 14 of file ABP_VRKeyboard_C.h.
UWidgetInteractionComponent* ABP_VRKeyboard_C::WidgetInteraction |
Widget Interaction.
Definition at line 15 of file ABP_VRKeyboard_C.h.