v1.2.26 |
Documentation for the Unreal C++ Plugin
|
#include "CoreMinimal.h"
#include "Engine/DataTable.h"
#include "Math/Color.h"
#include "PixoVRWristMenuDataTableRow.generated.h"
Go to the source code of this file.
Classes | |
struct | FPixoVRWristMenuDataTableRow |
Struct representing a row in the PixoVR wrist menu data table. Each row contains information about a menu item, such as its title, description, icon, category, ID, button size, and highlight color. More... | |
Enumerations | |
enum class | EButtonSize : uint8 { NORMAL , LARGE } |
Enum representing the size of a button in wrist menu. More... | |
enum class | EWristMenuItemCategory : uint8 { EXECUTETABLE , SUBMENU , UNKNOWN } |
Enum representing the category of a wrist menu item in PixoVR. More... | |
|
strongBlueprintType |
Enum representing the size of a button in wrist menu.
UENUM(BlueprintType)
Enumerator | |
---|---|
NORMAL | Metadata: |
LARGE | Metadata: |
Definition at line 31 of file PixoVRWristMenuDataTableRow.h.
|
strongBlueprintType |
Enum representing the category of a wrist menu item in PixoVR.
UENUM(BlueprintType)
Enumerator | |
---|---|
EXECUTETABLE | Metadata: |
SUBMENU | Metadata: |
UNKNOWN | Metadata: |
Definition at line 17 of file PixoVRWristMenuDataTableRow.h.