A Demo Project for the UnrealEngineSDK
|
Functions | |
template<typename T , typename TCheck = typename std::enable_if<std::is_base_of<UObject, T>::value, void*>::type> | |
T * | Deserialize (const FSerializedModel &Model, UObject *Outer) |
template<typename T , typename TCheck = typename std::enable_if<std::is_base_of<UObject, T>::value, void*>::type> | |
void | DeserializeAsync (const FSerializedModel &Model, UObject *Outer, TFunction< void(T *)> Callback) |
template<typename T , typename TCheck = typename std::enable_if<std::is_base_of<UObject, T>::value, void*>::type> | |
T * | DeserializeCompressed (const FSerializedModel &Model, UObject *Outer) |
FSerializedModel | Serialize (UObject *Object) |
void | SerializeAsync (UObject *Object, TFunction< void(FSerializedModel &)> Callback, bool Compress=false) |
FSerializedModel | SerializeCompressed (UObject *Object) |
T * anonymous_namespace{Serializer.h}::BinarySerializer::Deserialize | ( | const FSerializedModel & | Model, |
UObject * | Outer ) |
Definition at line 61 of file Serializer.h.
void anonymous_namespace{Serializer.h}::BinarySerializer::DeserializeAsync | ( | const FSerializedModel & | Model, |
UObject * | Outer, | ||
TFunction< void(T *)> | Callback ) |
Definition at line 97 of file Serializer.h.
T * anonymous_namespace{Serializer.h}::BinarySerializer::DeserializeCompressed | ( | const FSerializedModel & | Model, |
UObject * | Outer ) |
Definition at line 72 of file Serializer.h.
FSerializedModel anonymous_namespace{Serializer.h}::BinarySerializer::Serialize | ( | UObject * | Object | ) |
Definition at line 37 of file Serializer.h.
void anonymous_namespace{Serializer.h}::BinarySerializer::SerializeAsync | ( | UObject * | Object, |
TFunction< void(FSerializedModel &)> | Callback, | ||
bool | Compress = false ) |
Definition at line 84 of file Serializer.h.
FSerializedModel anonymous_namespace{Serializer.h}::BinarySerializer::SerializeCompressed | ( | UObject * | Object | ) |
Definition at line 48 of file Serializer.h.