A Demo Project for the UnrealEngineSDK
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FDlgSystemEditorModule Member List

This is the complete list of members for FDlgSystemEditorModule, including all inherited members.

bIsEngineInitializedFDlgSystemEditorModuleprivate
CreateFileMenuExtender(TSharedRef< FUICommandList > Commands, const TArray< TSharedPtr< FUICommandInfo > > &AdditionalMenuEntries={})FDlgSystemEditorModulestatic
CreateHelpMenuExtender(TSharedRef< FUICommandList > Commands)FDlgSystemEditorModulestatic
DialogueGraphNodeFactoryFDlgSystemEditorModuleprivate
DialogueGraphPinFactoryFDlgSystemEditorModuleprivate
DlgSystemAssetCategoryBitFDlgSystemEditorModuleprivate
ExtendMenu()FDlgSystemEditorModuleprivate
FDlgSystemEditorModule()FDlgSystemEditorModule
Get()IDlgSystemEditorModuleinlinestatic
GetAssetCategory() const overrideFDlgSystemEditorModuleinlinevirtual
HandleNewCustomConditionBlueprintCreated(UBlueprint *Blueprint)FDlgSystemEditorModuleprivate
HandleNewCustomEventBlueprintCreated(UBlueprint *Blueprint)FDlgSystemEditorModuleprivate
HandleNewCustomTextArgumentBlueprintCreated(UBlueprint *Blueprint)FDlgSystemEditorModuleprivate
HandleNewNodeDataBlueprintCreated(UBlueprint *Blueprint)FDlgSystemEditorModuleprivate
HandleOnAssetRegistryFilesLoaded()FDlgSystemEditorModuleprivate
HandleOnBeginPIE(bool bIsSimulating)FDlgSystemEditorModuleprivate
HandleOnDeleteAllDialoguesTextFiles()FDlgSystemEditorModuleprivatestatic
HandleOnEndPIEHandle(bool bIsSimulating)FDlgSystemEditorModuleprivate
HandleOnPostEngineInit()FDlgSystemEditorModuleprivate
HandleOnPostPIEStarted(bool bIsSimulating)FDlgSystemEditorModuleprivate
HandleOnSaveAllDialogues()FDlgSystemEditorModuleprivatestatic
IsAvailable()IDlgSystemEditorModuleinlinestatic
LevelMenuEditorCommandsFDlgSystemEditorModuleprivate
MapActionsForFileMenuExtender(TSharedRef< FUICommandList > Commands)FDlgSystemEditorModulestatic
MapActionsForHelpMenuExtender(TSharedRef< FUICommandList > Commands)FDlgSystemEditorModulestatic
OnBeginPIEHandleFDlgSystemEditorModuleprivate
OnEndPIEHandleFDlgSystemEditorModuleprivate
OnPostEngineInitHandleFDlgSystemEditorModuleprivate
OnPostPIEStartedHandleFDlgSystemEditorModuleprivate
RegisteredAssetTypeActionsFDlgSystemEditorModuleprivate
RegisteredCustomClassLayoutsFDlgSystemEditorModuleprivate
RegisteredCustomPropertyTypeLayoutFDlgSystemEditorModuleprivate
Self typedefFDlgSystemEditorModuleprivate
ShutdownModule() overrideFDlgSystemEditorModule
StartupModule() overrideFDlgSystemEditorModule
ToolsDialogueCategoryFDlgSystemEditorModuleprivate
~IDlgSystemEditorModule()IDlgSystemEditorModuleinlinevirtual