| 
	 | 
  
    Documentation for the Unity C# Library 
   | 
 
Public Member Functions | |
| void | FunctionFinished () | 
| Called to end current step and start a next one.   | |
| void | StartStep (StepItem stepItem, StepFunction function, List< InteractableClass > interactables, Action onStepSkipped=null) | 
Events | |
| Action | OnFunctionFinished | 
Definition at line 8 of file TransitToScene.cs.
      
  | 
  inline | 
Called to end current step and start a next one.
Implements PixoVR.Event.IStep.
Definition at line 20 of file TransitToScene.cs.
      
  | 
  inline | 
Implements PixoVR.Event.IStep.
Definition at line 12 of file TransitToScene.cs.
| Action PixoVR.Event.TransitToScene.OnFunctionFinished | 
Definition at line 10 of file TransitToScene.cs.