Main system for working with steps lists.
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Main system for working with steps lists.
Definition at line 18 of file StepManager.cs.
◆ AudioServiceOnOnceTimeAudioStopped()
void PixoVR.Event.StepManager.AudioServiceOnOnceTimeAudioStopped |
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string | voID | ) |
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◆ Awake()
void PixoVR.Event.StepManager.Awake |
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◆ CheckAvailability()
void PixoVR.Event.StepManager.CheckAvailability |
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inline |
◆ ExecuteFunction()
Runs a function and waits for its execution to complete, then moves on to the next one.
- Parameters
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Definition at line 407 of file StepManager.cs.
◆ GetDictionary()
◆ GetGameObjectByID()
Get scene object by item id.
- Parameters
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- Returns
Definition at line 178 of file StepManager.cs.
◆ GoToStep()
void PixoVR.Event.StepManager.GoToStep |
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string | stepId | ) |
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◆ OnEnable()
void PixoVR.Event.StepManager.OnEnable |
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◆ OnJoinSessionFailed()
void PixoVR.Event.StepManager.OnJoinSessionFailed |
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FailureResponse | failureResponse | ) |
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◆ OnJoinSessionSuccess()
void PixoVR.Event.StepManager.OnJoinSessionSuccess |
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HttpResponseMessage | httpResponseMessage | ) |
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◆ PlayVoiceOver()
void PixoVR.Event.StepManager.PlayVoiceOver |
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string | idVo | ) |
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◆ PlayVoiceOverOnceTime()
void PixoVR.Event.StepManager.PlayVoiceOverOnceTime |
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string | idVo | ) |
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◆ PreparingForStart()
IEnumerator PixoVR.Event.StepManager.PreparingForStart |
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◆ RegisterItems()
◆ RegisterTriggeredItems()
void PixoVR.Event.StepManager.RegisterTriggeredItems |
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ItemsEnum | item | ) |
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Save self-registering interactable objects.
- Parameters
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Definition at line 492 of file StepManager.cs.
◆ SetActionResultInQuiz()
void PixoVR.Event.StepManager.SetActionResultInQuiz |
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string | quizID, |
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bool | isActionCorrect ) |
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◆ Start()
void PixoVR.Event.StepManager.Start |
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◆ StartFunction()
void PixoVR.Event.StepManager.StartFunction |
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StepItem | stepItem | ) |
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◆ StartScenario()
void PixoVR.Event.StepManager.StartScenario |
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◆ StartStep_Function()
void PixoVR.Event.StepManager.StartStep_Function |
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StepItem | stepItem | ) |
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◆ StartStep_FunctionEnumerator()
IEnumerator PixoVR.Event.StepManager.StartStep_FunctionEnumerator |
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StepItem | stepItem | ) |
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◆ UpdateDebugUI()
void PixoVR.Event.StepManager.UpdateDebugUI |
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◆ _apexJoinTryRepeated
bool PixoVR.Event.StepManager._apexJoinTryRepeated |
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◆ _audioService
◆ _breakdownDebug
◆ _contextExtension
Extension PixoVR.Event.StepManager._contextExtension |
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◆ _currentFunctionID
int PixoVR.Event.StepManager._currentFunctionID |
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privateSerializeField |
◆ _currentFunctionText
TMP_Text PixoVR.Event.StepManager._currentFunctionText |
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privateSerializeField |
◆ _currentStepID
string PixoVR.Event.StepManager._currentStepID |
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privateSerializeField |
◆ _currentStepText
TMP_Text PixoVR.Event.StepManager._currentStepText |
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privateSerializeField |
◆ _errorMessagePopup
◆ _isLastFunctionInStep
bool PixoVR.Event.StepManager._isLastFunctionInStep |
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◆ _quizData
QuizData PixoVR.Event.StepManager._quizData |
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◆ _scenarioState
◆ _stepsData
◆ _voData
◆ dictionaryOfItems
Initial value:=
new Dictionary<ItemsEnum, InteractableClass>()
Definition at line 54 of file StepManager.cs.
◆ isListen
bool PixoVR.Event.StepManager.isListen = false |
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◆ isWaitForUserChoice
bool PixoVR.Event.StepManager.isWaitForUserChoice |
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◆ listOfTrigeredItems
readonly List<ItemsEnum> PixoVR.Event.StepManager.listOfTrigeredItems = new List<ItemsEnum>() |
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◆ stepId
int PixoVR.Event.StepManager.stepId = 0 |
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◆ StepInformationUpdated
Action<string, int> PixoVR.Event.StepManager.StepInformationUpdated |
The documentation for this class was generated from the following file: