OLD_STEP_LIST_EDITOR |
Documentation for the Unity C# Library
|
Function of playing the animation and waiting for it to complete. More...
Public Member Functions | |
void | FunctionFinished () |
Called to end current step and start a next one. | |
void | StartStep (StepItem stepItem, StepFunction function, List< InteractableClass > interactables=null, Action onStepSkipped=null) |
Events | |
Action | OnFunctionFinished |
Function of playing the animation and waiting for it to complete.
Definition at line 12 of file StartPlayAnimation.cs.
|
inline |
Called to end current step and start a next one.
Implements PixoVR.Event.IStep.
Definition at line 29 of file StartPlayAnimation.cs.
|
inline |
Implements PixoVR.Event.IStep.
Definition at line 16 of file StartPlayAnimation.cs.
Action PixoVR.Event.StartPlayAnimation.OnFunctionFinished |
Definition at line 14 of file StartPlayAnimation.cs.