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ScenarioInfoSO.cs
Go to the documentation of this file.
1
using
System;
2
using
PixoVR.Audio
;
3
using
Sirenix.OdinInspector;
4
using
UnityEngine;
5
6
namespace
PixoVR.Event
7
{
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public
class
ScenarioInfoSO
:
ScriptableObject
9
{
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public
Scenario
Scenario
;
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public
VoiceOverData
VoiceOverData
;
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public
QuizData
QuizData
;
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[InlineEditor]
public
StepsDataSO
StepsDataLink
;
14
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#if UNITY_EDITOR
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public
void
Validate()
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{
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StepsDataLink
?.Validate();
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StepsDataLink.owner =
this
;
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}
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#endif
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}
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}
PixoVR.Audio.VoiceOverData
Data that stores all information about voice overs.
Definition
VoiceOverData.cs:15
PixoVR.Event.QuizData
Definition
QuizData.cs:13
PixoVR.Event.ScenarioInfoSO
Definition
ScenarioInfoSO.cs:9
PixoVR.Event.ScenarioInfoSO.QuizData
QuizData QuizData
Definition
ScenarioInfoSO.cs:12
PixoVR.Event.ScenarioInfoSO.StepsDataLink
StepsDataSO StepsDataLink
Definition
ScenarioInfoSO.cs:13
PixoVR.Event.ScenarioInfoSO.VoiceOverData
VoiceOverData VoiceOverData
Definition
ScenarioInfoSO.cs:11
PixoVR.Event.ScenarioInfoSO.Scenario
Scenario Scenario
Definition
ScenarioInfoSO.cs:10
PixoVR.Event.StepsDataSO
Definition
StepsDataSO.cs:18
ScriptableObject
PixoVR.Audio
Definition
AudioService.cs:7
PixoVR.Event
Definition
ItemIDAttribute.cs:5
PixoVR.Event.Scenario
Scenario
Definition
Scenario.cs:4
com.pixovr.eventunitysdk
Runtime
Sdk
Scripts
ScenarioInfoSO.cs
Generated
Wed Oct 9 2024 19:24:03
by Doxygen version
1.10.0