Documentation for the Unity C# Library
Loading...
Searching...
No Matches
ScenarioInfoSO.cs
Go to the documentation of this file.
1using System;
2using PixoVR.Audio;
3using Sirenix.OdinInspector;
4using UnityEngine;
5
6namespace PixoVR.Event
7{
9 {
13 [InlineEditor] public StepsDataSO StepsDataLink;
14
15#if UNITY_EDITOR
16 public void Validate()
17 {
18 StepsDataLink?.Validate();
19 StepsDataLink.owner = this;
20 }
21#endif
22 }
23}
Data that stores all information about voice overs.