2using System.Collections;
3using System.Collections.Generic;
7using UnityEngine.Serialization;
11 [CreateAssetMenu(menuName =
"Scenarios Data Menu/QuizData", fileName =
"QuizData", order = 4)]
18 if (quizID.Trim() ==
string.Empty)
23 var quiz =
ListOfQuizzes.FirstOrDefault(s => s.QuizId.Trim() == quizID);
34 public List<QuestionInformation>
Questions;
Quiz GetQuizItem(string quizID="")
List< Quiz > ListOfQuizzes
List< QuestionInformation > Questions
ItemsEnum
Represents a list of ID for interactable objects.