Documentation for the Unreal C++ Library
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USTRUCT() More...
#include <MultiplayerTypes.h>
Public Member Functions | |
GENERATED_BODY () | |
Public Attributes | |
FString | IPAddress |
UPROPERTY() | |
FString | MapName |
UPROPERTY() | |
int | ModuleId |
UPROPERTY() | |
FString | ModuleVersion |
UPROPERTY() | |
FString | OrgId |
UPROPERTY() | |
FString | OwningUserName |
UPROPERTY() | |
FString | Port |
UPROPERTY() | |
FString | SessionID |
UPROPERTY() | |
FString | SessionName |
UPROPERTY() | |
USTRUCT()
Definition at line 12 of file MultiplayerTypes.h.
FMatchDetails::GENERATED_BODY | ( | ) |
FString FMatchDetails::IPAddress |
UPROPERTY()
Definition at line 21 of file MultiplayerTypes.h.
FString FMatchDetails::MapName |
UPROPERTY()
Definition at line 41 of file MultiplayerTypes.h.
int FMatchDetails::ModuleId |
UPROPERTY()
Definition at line 61 of file MultiplayerTypes.h.
FString FMatchDetails::ModuleVersion |
UPROPERTY()
Definition at line 56 of file MultiplayerTypes.h.
FString FMatchDetails::OrgId |
UPROPERTY()
Definition at line 51 of file MultiplayerTypes.h.
FString FMatchDetails::OwningUserName |
UPROPERTY()
Definition at line 46 of file MultiplayerTypes.h.
FString FMatchDetails::Port |
UPROPERTY()
Definition at line 26 of file MultiplayerTypes.h.
FString FMatchDetails::SessionID |
UPROPERTY()
Definition at line 36 of file MultiplayerTypes.h.
FString FMatchDetails::SessionName |
UPROPERTY()
Definition at line 31 of file MultiplayerTypes.h.