Documentation for the Unreal C++ Library
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FPVROMultiplayerModule Class Reference

#include <PVROMultiplayerModule.h>

Inheritance diagram for FPVROMultiplayerModule:
[legend]

Public Member Functions

virtual void ShutdownModule () override
 
virtual void StartupModule () override
 

Static Public Member Functions

static FPVROMultiplayerModuleGet ()
 
static bool IsAvailable ()
 

Protected Attributes

FPVROMultiplayerFactoryFactory
 

Detailed Description

Definition at line 10 of file PVROMultiplayerModule.h.

Member Function Documentation

◆ Get()

static FPVROMultiplayerModule & FPVROMultiplayerModule::Get ( )
inlinestatic

Definition at line 21 of file PVROMultiplayerModule.h.

◆ IsAvailable()

static bool FPVROMultiplayerModule::IsAvailable ( )
inlinestatic

Definition at line 26 of file PVROMultiplayerModule.h.

◆ ShutdownModule()

void FPVROMultiplayerModule::ShutdownModule ( )
overridevirtual

Definition at line 105 of file PVROMultiplayerModule.cpp.

◆ StartupModule()

void FPVROMultiplayerModule::StartupModule ( )
overridevirtual

Definition at line 56 of file PVROMultiplayerModule.cpp.

Member Data Documentation

◆ Factory

FPVROMultiplayerFactory* FPVROMultiplayerModule::Factory
protected

Definition at line 14 of file PVROMultiplayerModule.h.


The documentation for this class was generated from the following files: