5#include "CoreMinimal.h"
6#include "Modules/ModuleInterface.h"
23 return FModuleManager::LoadModuleChecked<FPVROMultiplayerModule>(
"PixoVRMultiplayer");
28 return FModuleManager::Get().IsModuleLoaded(
"PixoVRMultiplayer");
TSharedPtr< FPVROMultiplayerModule, ESPMode::ThreadSafe > FPVROMultiplayerModulePtr
virtual void ShutdownModule() override
FPVROMultiplayerFactory * Factory
virtual void StartupModule() override
static bool IsAvailable()
static FPVROMultiplayerModule & Get()